mines disabler
Moderators: Forum moderators, developers
- Radeon9.8kpunk
- Posts: 164
- Joined: Sat Jul 26, 2003 7:04 pm
- Location: Illinois
mines disabler
everyone knows when you step on a mine and stay on it, it doesnt exploed, so i suggest that if you got stuck on one and werent an engineer you could drop ammo packs, health or even your gun to not let it go off, and if someone picked the weight up it explodes, if the health or ammo, or gun disappers from being around to long the mine would go back to being burried
Bandit is looking for a ET Clan!
I am proficient in combat and medical skills
My accurracy is usually around 35-40%
I usually get at least twice as many kills as deaths
I am proficient in combat and medical skills
My accurracy is usually around 35-40%
I usually get at least twice as many kills as deaths
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
- Contact:
would be funny lol
sound something like thsoe poison medic packs
olny gun / ammo disapear veery quickly
sound something like thsoe poison medic packs
olny gun / ammo disapear veery quickly
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
- Contact:
yeah the idea is better then i tought
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
- Radeon9.8kpunk
- Posts: 164
- Joined: Sat Jul 26, 2003 7:04 pm
- Location: Illinois
it could be bait for a medic low on ammo,
to solve the diappaering to quickly prob, you could make items holding down mines stay aslong as the mine stays
to solve the diappaering to quickly prob, you could make items holding down mines stay aslong as the mine stays
Bandit is looking for a ET Clan!
I am proficient in combat and medical skills
My accurracy is usually around 35-40%
I usually get at least twice as many kills as deaths
I am proficient in combat and medical skills
My accurracy is usually around 35-40%
I usually get at least twice as many kills as deaths
Perhaps you could use your knife, but after several seconds the knife would slip out and the mine would blow, taking your knife with it. Having it calculate the path of the knife and animating it once the mine goes off would be nifty, though that'd probably be a BayonET feature, assuming it doesn't use too many resources.
Got any old idtech3 tutorials you made or saved? Send them my way.