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source code?
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necro



Joined: 20 Dec 2003
Posts: 3

PostPosted: Sat Dec 20, 2003 10:25 pm    Post subject: source code? Reply with quote

is there any particular reason why you didn't make the source code for bani freely available?
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gotenks



Joined: 15 Nov 2002
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Location: out of my mind

PostPosted: Sun Dec 21, 2003 5:31 am    Post subject: Reply with quote

because it's his, why would he want someone to copy his work?
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=FF=im2good4u



Joined: 05 Feb 2003
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Location: The Netherlands, HOLLAND

PostPosted: Sun Dec 21, 2003 7:17 am    Post subject: Reply with quote

yeah he spent so many hours and cups of coffie on it he doent want it be scewed around whit
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necro



Joined: 20 Dec 2003
Posts: 3

PostPosted: Sun Dec 21, 2003 8:28 am    Post subject: Reply with quote

"copy his work" ? ever heard of Open Source, GPL/BSD/LGPL etc?
he did.
he uses Linux to run bani.anime.net on, too! you know how many hours people put in Linux since it's inception in the very early 90's? thousands more manhours than your whole life consisted of.

to be short... "why".. to be open, and for people to have the ability to improve it, modify it, etc.
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gotenks



Joined: 15 Nov 2002
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PostPosted: Sun Dec 21, 2003 8:36 am    Post subject: Reply with quote

yes, but he didn't want it to be open source... it's his right to or not to. He chose not to rather than to...
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necro



Joined: 20 Dec 2003
Posts: 3

PostPosted: Sun Dec 21, 2003 8:43 am    Post subject: Reply with quote

yep. however, if you'd actually READ my first post it asks if there is any _specific_ reason why he chose not to make the code available.

get it?

no?

too bad.
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gotenks



Joined: 15 Nov 2002
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PostPosted: Sun Dec 21, 2003 9:21 am    Post subject: Reply with quote

because he doesn't want to... others have asked for it... that is the answer, you can keep going about why YOU think he should, but it's his decision if he wants to or not... why do you care so much? modding isn't that complex, make your own then opensource it
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sneaky1



Joined: 16 Oct 2002
Posts: 270

PostPosted: Mon Dec 22, 2003 8:19 am    Post subject: Reply with quote

what tools/utilities/programs are needed to make a mod anyhow?
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gotenks



Joined: 15 Nov 2002
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PostPosted: Mon Dec 22, 2003 8:20 am    Post subject: Reply with quote

simple mod (no visual changes)
a c++ compiler
and the source
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Last edited by gotenks on Mon Dec 22, 2003 8:27 am; edited 1 time in total
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sneaky1



Joined: 16 Oct 2002
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PostPosted: Mon Dec 22, 2003 8:22 am    Post subject: Reply with quote

simple mod? can you elaborate please?
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gotenks



Joined: 15 Nov 2002
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PostPosted: Mon Dec 22, 2003 8:28 am    Post subject: Reply with quote

no graphics changes (new guns/uni's) just new actions or changing vars
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sneaky1



Joined: 16 Oct 2002
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PostPosted: Mon Dec 22, 2003 8:35 am    Post subject: Reply with quote

dont you have to use C++ or similar to even view the src code correctly to make such changes?
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gotenks



Joined: 15 Nov 2002
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PostPosted: Mon Dec 22, 2003 9:10 am    Post subject: Reply with quote

the source is a text file, if you know c++ you can open it in notepad or the like and edit it but you need the compiler to make it
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sneaky1



Joined: 16 Oct 2002
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PostPosted: Mon Dec 22, 2003 9:59 am    Post subject: Reply with quote

hehe.. i have have to use wordpad to get rid of them funky characters. Time to start reading up on them modding tuts Very Happy.
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=FF=im2good4u



Joined: 05 Feb 2003
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PostPosted: Mon Dec 22, 2003 12:59 pm    Post subject: Reply with quote

gotenks wrote:
the source is a text file, if you know c++ you can open it in notepad or the like and edit it but you need the compiler to make it
our =FF=client side mod is made off the .menu files but is not compiled its just the open files and they work aslong as the path are correct
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