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Palbin

Joined: 07 Oct 2003 Posts: 103
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Posted: Tue Feb 17, 2004 7:55 pm Post subject: |
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| Moonman wrote: | What exactly would I do, if I wanted to run the normal 3 Map Campaigns, but wanted to have Custom Maps in the ETMain Dir aswell for when/if someone needs the server to scrim on?
I confused myself with all this, so any help would be great . |
Exactly waht are you asking. I'm confused  _________________ Palbin-OGL
www.metamule.com
OGL Admin ET Campaign & SW Ladder / #OGL / www.worldogl.com |
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=FF=im2good4u

Joined: 05 Feb 2003 Posts: 3922 Location: The Netherlands, HOLLAND
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Posted: Wed Feb 18, 2004 4:41 am Post subject: |
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| Moonman wrote: | What exactly would I do, if I wanted to run the normal 3 Map Campaigns, but wanted to have Custom Maps in the ETMain Dir aswell for when/if someone needs the server to scrim on?
I confused myself with all this, so any help would be great . | well if wana laod a costum map ahead (the maps would be in etmain) _________________
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sneaky1
Joined: 16 Oct 2002 Posts: 270
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Posted: Fri Apr 02, 2004 9:00 am Post subject: |
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| uber_noob wrote: | | Chairman Kaga wrote: | | What if you have more than one campaign? |
Put them in the same file. You can define more then one campaign inside a single file, just make shure they don't have the same (short)name.
For example place both in the same file.
| Code: |
{
name "xxx 1"
shortname "cmpgn_xxx1"
description " Campaign 1"
maps "battery;goldrush;radar"
mapTC 374 374
type "wolfmp"
}
{
name "xxx 2"
shortname "cmpgn_xxx2"
description "Campaign 2"
maps "northpole;mp_beach;fueldump"
mapTC 374 374
type "wolfmp"
}
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Ya know. I tried this and it would only execute the first one and not go to the second. Can someome post the proper way to do this? _________________ Success is only gained through failure.
Come check out the new bani league at:
http://www.bani-league.com |
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Deus

Joined: 12 Mar 2004 Posts: 1053 Location: Germany
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Posted: Fri Apr 02, 2004 9:23 am Post subject: |
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This is only the cmpgn definition, and it is correct.
U need a campaign rotationscript.
U will find an example for that in your etmain folder.
Open the file campaigncycle.cfg _________________
http://spielwelt15.monstersgame.net/?ac=vid&vid=39033566 |
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*]Fisher[*

Joined: 22 Apr 2004 Posts: 5 Location: Poland
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Posted: Thu Apr 22, 2004 2:21 am Post subject: |
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ive got everything what i want. but, ive got machine with graphic card that et do not support, and is any way to turn on the ET server with et pro mod with some command line that will bypass graphic card and run exactly dedicated server without game gui
i made all settings on much powerfull machine, i copied them all on machine with 4MB graphic card becouse i want only a dedicated server and ive got open gl bla bla bla some shit like this
sorry for my english _________________ none |
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Deus

Joined: 12 Mar 2004 Posts: 1053 Location: Germany
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Posted: Thu Apr 22, 2004 2:35 am Post subject: |
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et.exe +set dedicated n
where n = 1 for LAN; 2 for internet
et.exe +set fs_game etpro +set dedicated 2 +set net_port 41337 +exec server.cfg +map fueldump
^^ examplestartline
fs_game etpro <-- for starting game in etpro mod
dedicated 2 <-- for starting an Internet Gameserver
net_port 41337 <-- set port if more than one server runs on same machine
exec server.cfg <-- execute server config
map fueldump <-- if included in server.cfg theres no need for, but server will not start if no map is given _________________
http://spielwelt15.monstersgame.net/?ac=vid&vid=39033566 |
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*]Fisher[*

Joined: 22 Apr 2004 Posts: 5 Location: Poland
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Posted: Thu Apr 22, 2004 4:10 am Post subject: |
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yeah i`ve done it, and:
WARNING: watchdog will trigger in 4 seconds _________________ none |
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Deus

Joined: 12 Mar 2004 Posts: 1053 Location: Germany
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*]Fisher[*

Joined: 22 Apr 2004 Posts: 5 Location: Poland
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Posted: Thu Apr 22, 2004 4:29 am Post subject: |
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look at private message _________________ none |
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*]Fisher[*

Joined: 22 Apr 2004 Posts: 5 Location: Poland
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Posted: Thu Apr 22, 2004 6:57 am Post subject: |
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ok it works now, i do it like this:
i`ve started the game:
et.exe +set fs_game etpro +set dedicated 2 +set net_port 27000 +exec server.cfg
in server.cfg file i put line
exec campaigncycle.cfg
in that file is something like this:
set d1 "campaign cmpgn_ostroda2 ; set nextcampaign vstr d2"
set d2 "campaign cmpgn_ostroda2 ; set nextcampaign vstr d1"
// server doesn't recognise the campaign command when the gamecode isn't running yet.
set d_initial "set g_gametype 4 ; map battery ; set nextcampaign vstr d2"
vstr d_initial
and the server starts without game gui only game console and it works, but im still wondering whats happend when the first campaign will end i have not tested it yet to end
_________________ none |
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Deus

Joined: 12 Mar 2004 Posts: 1053 Location: Germany
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*]Fisher[*

Joined: 22 Apr 2004 Posts: 5 Location: Poland
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Posted: Wed Apr 28, 2004 6:26 am Post subject: |
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i`ve turned on the server with command
ET.exe +set fs_game etpro +set dedicated 2 +set net_IP 83.26.0.162 +set net_port 27000 +exec server.cfg
and i found in the console something like this:
Winsock Initialized
Opening IP socket: 83.26.0.162:27000
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27001
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27002
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27003
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27004
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27005
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27006
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27007
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27008
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 83.26.0.162:27009
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
WARNING: Couldn't allocate IP port
i must run with this command witch sets my ip number becouse router sends wrong ip to master server, like they said in www.rtcw.jolt.co.uk _________________ none |
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vanhero.com

Joined: 24 May 2004 Posts: 32
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Posted: Sat May 29, 2004 8:00 pm Post subject: do you have port open |
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on your router? sounds like you need to open the port. btw... you dont need the .exe afer the et.
i reconmend port 27960. its the default. |
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vanhero.com

Joined: 24 May 2004 Posts: 32
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Posted: Sat May 29, 2004 8:30 pm Post subject: do you have port open |
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on your router? sounds like you need to open the port. btw... you dont need the .exe afer the et.
i reconmend port 27960. its the default. |
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AdminNOOB
Joined: 25 Aug 2004 Posts: 48
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Posted: Wed Aug 25, 2004 6:43 pm Post subject: |
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I put this EXACTLY this way into my config:
set b_campaignFile "pak5434.campaign"
and it still makes everyone download all maps at once.
What I REALLY want is this: Have people ONLY DL THE MAP RUNNING...not an entire campaign, just the map thats running. People are too darn impatient to get 3 or more maps...sometimes 2. How can it be (if possible) to only DL the map that's playing ?
This would be ideal and would be most gracious. Thanks. |
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