still more landmine problems

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Imbroglio
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Joined: Mon Sep 02, 2002 3:12 pm

still more landmine problems

Post by Imbroglio »

i've noticed at railgun as an allied/eng when planting takes place around the track switch the first mine you throw out always is a dud, even though it still manages to drain down half of your utility bar, then when you throw another one out it works, i just read through your releases and i saw no place in which that was fixed so i figured i'd mention it
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gotenks
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Post by gotenks »

if i'm thinking of same bug, if you throw a mine down near ANY moveable while it's moving it'll dissapear. keeping your bar drained.
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ReyalP
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Re: still more landmine problems

Post by ReyalP »

Imbroglio wrote:i've noticed at railgun as an allied/eng when planting takes place around the track switch the first mine you throw out always is a dud, even though it still manages to drain down half of your utility bar, then when you throw another one out it works, i just read through your releases and i saw no place in which that was fixed so i figured i'd mention it
It only does this if the switch is still moving. Movers eat unplanted mines
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konn
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Post by konn »

I know that bug too. And it's happening everytime. Not only when the switch is moving. It's happing only at that specific place, nowhere else...
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Kamel
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Post by Kamel »

i know what you're talking about -- i can assure you it doesn't happen only when something is moving, because i have planted there and had it eat my landmine at the track switch when there was no one on axis.
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