Console?

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mouserpg
Posts: 2
Joined: Fri Jan 07, 2005 6:32 am

Console?

Post by mouserpg »

Is there any way, other than getting direct access to the engine, to change the console background, font, font color(s), etc...?
mouserpg
Posts: 2
Joined: Fri Jan 07, 2005 6:32 am

Post by mouserpg »

Got it, thanks!

For future reference, copy and paste _unsorted.shader, then edit it.

scripts/_unsorted.shader

Edit here:

Code: Select all

console-16bit
{
	nopicmip
	nocompress

	{
		map ui/assets/background_image_FILL.tga
	}
}

console2-16bit
{
	nopicmip
	nocompress
	{	
		map ui/assets/background_image.tga
	}
}
// no clue what this one does yet:
console2-16bit_old
{
	nocompress
	nopicmip
	{
		map ui/assets/whatever.tga
		blendfunc blend
	}
}
skillzilla
Posts: 55
Joined: Sun Jul 18, 2004 8:19 pm

Re: Console?

Post by skillzilla »

mouserpg wrote:Is there any way, other than getting direct access to the engine, to change the console background, font, font color(s), etc...?
whats the code if i want to change ets console font to rtcws
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Ragnar_40k
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Re: Console?

Post by Ragnar_40k »

skillzilla wrote:whats the code if i want to change ets console font to rtcws
Fonts are stored in the \fonts subdirectory.
The .tga files contain the letters in the alpha channel and the *.dat file the alignment of the letters (its simply a memory dump of a fontInfo_t structure).

Afaik the fontInfo_t structure didn't change, so I guess you only need to copy (and rename) the .tga and .dat files from RtCW to ET.
The Emperor watch over you.
skillzilla
Posts: 55
Joined: Sun Jul 18, 2004 8:19 pm

Re: Console?

Post by skillzilla »

Ragnar_40k wrote:
skillzilla wrote:whats the code if i want to change ets console font to rtcws
Fonts are stored in the \fonts subdirectory.
The .tga files contain the letters in the alpha channel and the *.dat file the alignment of the letters (its simply a memory dump of a fontInfo_t structure).

Afaik the fontInfo_t structure didn't change, so I guess you only need to copy (and rename) the .tga and .dat files from RtCW to ET.
rtcw has 4 files in the fonts folder
Et has 10
what files to i need to rename to what files
skillzilla
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Post by skillzilla »

anyone
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Ragnar_40k
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Post by Ragnar_40k »

You need to squeeze the font data from RtCW into the consolechars.tga from ET file. There seems to be no .dat file since all characters have the same size.

You could also try Q3Font.
The Emperor watch over you.
skillzilla
Posts: 55
Joined: Sun Jul 18, 2004 8:19 pm

Post by skillzilla »

Ragnar_40k wrote:You need to squeeze the font data from RtCW into the consolechars.tga from ET file. There seems to be no .dat file since all characters have the same size.

You could also try Q3Font.
q3font is for changing the echos font
i didnt understand the firs part of your post
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Ragnar_40k
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Post by Ragnar_40k »

Did you open consolechars.tga? All letters are in there, in the alpha channel. There is no .dat file for it. I guess this is because all characters have the same size, so it can be created automatically.
All you have to do is to edit this .tga file (e.g. copy some letters from the RtCW files in to it, replacing the default ones).
The Emperor watch over you.
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