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BayonET wish list
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=FF=im2good4u



Joined: 05 Feb 2003
Posts: 3924
Location: The Netherlands, HOLLAND

PostPosted: Tue Sep 14, 2004 7:29 am    Post subject: Reply with quote

who do ppl always post stupid jokes that wat all the real requst get forgotten .. Rolling Eyes
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Mystiqq



Joined: 27 Aug 2004
Posts: 68

PostPosted: Tue Sep 14, 2004 7:35 am    Post subject: Reply with quote

Im not joking. Smile

Anyways, about the commander thing. Since ET has the command map thing, its good to make good use of it... I really think this should be considered but thats just me.

ESPECIALLY since BayonET will be for pub games? or do i recall wrong.

Basicly:

- Commander can go on and off from the "commander" mode when ever/where ever he wants to.
- The commander will be a sitting duck while commanding, so its a good target for enemy covert ops. ( Displays custom icon over head while commanding, for everyone... )
- Giving orders to indivituals/fireteam/team with waypoint similar to NS (shown in command map also and also in-game).
etc. etc.

Also i could imagine how good it would be for mortars, where commander could easily pick a spot where players should aim their fire at or such.

This would probably be hard to implement but i think it might be worth it, at least for the sake of team work in pubs.

Cheers...
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Mystiqq



Joined: 27 Aug 2004
Posts: 68

PostPosted: Sat Sep 25, 2004 12:57 am    Post subject: Reply with quote

Above idea, i think is something that banimod already has, the commanding officer. Anyhoo...

Another idea, im not sure if it is possible but long time i ago i asked in splashdamage:

http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=1915&highlight=

Im not sure how good it would work, but making the campaigns more dynamic would be interesting...
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Mystiqq



Joined: 27 Aug 2004
Posts: 68

PostPosted: Mon Oct 04, 2004 12:44 am    Post subject: garand bayonet! Reply with quote

Perhaps adding option to have bayonet for garand? Smile
Just saw this on a website...
(located near the end of page)

http://www.msu.edu/~colvinch/equipment.html
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>>steven!



Joined: 12 Jul 2004
Posts: 645
Location: Merseyside, UK

PostPosted: Thu Oct 07, 2004 3:47 pm    Post subject: Reply with quote

poison syringe like there was in shrubRTCW, that was funneh

o and goomba kills Smile (jumping onto sum1s head)
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