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intro to modding

 
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r000t



Joined: 22 Jul 2004
Posts: 3

PostPosted: Thu Jul 22, 2004 1:07 pm    Post subject: intro to modding Reply with quote

Hey, I want to make some mods. I can program in C, C++, VB, Perl etc etc but where do i get some source code examples, or an et compiler. What do I need to make some mods I guess is what I am asking.

Thanks!
-Jim
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ReyalP



Joined: 25 Jul 2003
Posts: 1663

PostPosted: Thu Jul 22, 2004 1:14 pm    Post subject: Re: intro to modding Reply with quote

r000t wrote:
Hey, I want to make some mods. I can program in C, C++, VB, Perl etc etc but where do i get some source code examples, or an et compiler. What do I need to make some mods I guess is what I am asking.

Thanks!
-Jim

Look at the sticky threads here:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewforum&f=10

ET uses native shared libraries, so you use a normal C compiler. You won't find too many examples other than the game code itself, although some source as been posted on that forum as well. If you google for q3 modding information, you may also find some usuful stuff. Quake 3 isn't exactly the same, but the general concepts are the same.
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r000t



Joined: 22 Jul 2004
Posts: 3

PostPosted: Thu Jul 22, 2004 2:34 pm    Post subject: Reply with quote

hey thanks man. This pretty much has all I need I think.
-jim
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/*Demoman*/



Joined: 19 Mar 2004
Posts: 117

PostPosted: Fri Jul 23, 2004 10:40 am    Post subject: Reply with quote

just get your hands dirty.. this is my first mod and Im doing very well for being a total nub at this stuff

http://home.comcast.net/~dbpryor/rtcwmod.html
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