ET Pro 3.1.13 Public Beta Release

Official ET Pro announcements here...

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FraUz
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Post by FraUz »

hiro wrote:Is there any chance it could ever be put in?
Yeah it would be great ^^.
I admin pubs too and that's one of the few votes I need.
Societal Eclipse
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Joined: Sat Jun 12, 2004 10:41 pm
Location: Fairfax, VA, USA

Post by Societal Eclipse »

I finally got to play 3.1.13 tonight and that disappearing head bug was happening almost two full maps. My head model wasn't there then when I hit F11 to take a screenshot it would immediately come back. Within a few seconds it was gone again.
wipeout
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Joined: Tue Jan 11, 2005 5:12 am

Post by wipeout »

It looks like there is lower FPS with this new version under Linux (~5-10%).
Did some testing (WinXP) with this timedemo:
ETmain (2.56): 92.0 fps
ETpro (3.1.9/2.56): 89.6 fps
ETmain (2.60): 91.8 fps
ETpro (3.1.13/2.60): 80.0 fps
Almost 11% difference between 3.1.9 and 3.1.13.

Seemed to me like in 3.1.12 I had even less (not sure tho).
booger
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Joined: Wed Mar 24, 2004 12:05 am

Post by booger »

Can you pub newbs seriously stop crying about an option that in no way affects you
I've never heard of an et 'professional'. :o
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Etnies`
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Joined: Fri Sep 19, 2003 2:54 pm
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Post by Etnies` »

Societal Eclipse wrote:I finally got to play 3.1.13 tonight and that disappearing head bug was happening almost two full maps. My head model wasn't there then when I hit F11 to take a screenshot it would immediately come back. Within a few seconds it was gone again.
it aint exactly a life or death issue.. if anything it helps you having less shit on your screen.
Billabong-
Posts: 13
Joined: Wed Nov 03, 2004 4:59 pm

Post by Billabong- »

Stupid i know, but can someone explain to me how i update my server to 2.6, my server company has been sort of MIA, and i am running a Windows 2003 server with them, what is it that i need to do to make this shit 2.6, i alreayd have the new etpro on, so all i need is for it to be updated to 2.6, if anyone can help, that would be great, thanks
mouse
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Joined: Wed Apr 07, 2004 8:30 am

Post by mouse »

download the patch and install it (aka doubleclick)

http://www.splashdamage.com/modules.php ... oad&sid=10
Billabong-
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Joined: Wed Nov 03, 2004 4:59 pm

Post by Billabong- »

for my server through ftp, how can it be done is what i am asking
mouse
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Joined: Wed Apr 07, 2004 8:30 am

Post by mouse »

you didnt ask that, but my thought would be install et and the patch locally and upload all the latest modified files.
Billabong-
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Joined: Wed Nov 03, 2004 4:59 pm

Post by Billabong- »

I need to be able to install this onto my dedicated server using ftp and i am not able to for some reason, this is pissing me off
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Nail
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Post by Nail »

ftp the exe to server, execute exe afaik
Improvise, Adapt, Overcome
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ReyalP
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Post by ReyalP »

Nail wrote:ftp the exe to server, execute exe afaik
You need more than the .exe. To be specific,
etded.exe (note there is now a standalone dedicated server .exe)
etmain/*.dll
etmain/mp_bin.pk3
etmain/pak2.pk3
send lawyers, guns and money
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Nail
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Post by Nail »

sry, thought that ET_Patch_2_60.exe contained all that
Improvise, Adapt, Overcome
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ouroboro
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Post by ouroboro »

fwiw, using the timedemo posted by wipeout, default (normal) etconfig.cfg, gfx card driver at defaults, and simply renaming the demo dm_82/83/84 as needed, i got these results:

etmain 2.55 - 73.7 fps
etmain 2.56 - 73.7 fps
etmain 2.60 - 74.2 fps
etpro 3.1.9 - 68.9 fps
etpro 3.1.13 - 64.6 fps

the only difference i noticed between etmain defaults and etpro defaults was that weaponiconflash is on by default with etpro.

oh and i left the demo control panel showing, which does lower fps a tad iirc
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ReyalP
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Post by ReyalP »

Nail wrote:sry, thought that ET_Patch_2_60.exe contained all that
eh, yes the patch does.

I thought you were suggesting ftping the exe after patching (which might make sense if you only had ftp access to the server, although in that case, they probably don't let you replace the exe either.) :oops:
send lawyers, guns and money
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