ET Pro 3.2.0 Released!

Official ET Pro announcements here...

Moderators: Forum moderators, developers

Locked
vowel
Posts: 12
Joined: Sun Sep 12, 2004 8:50 pm

Re: b_realhead 1

Post by vowel »

minjos wrote:Hi GG Bani! Is b_realhead 1 server side. Do we have to have it in our client config like seta b_realhead 1 or is it strictly server side??
server side.
maarten144
Posts: 144
Joined: Fri Mar 25, 2005 9:14 am
Location: its me g-man

Post by maarten144 »

gr8 job etpro team :) hope CB will use it soon :)
jump3r
Posts: 159
Joined: Sun Apr 18, 2004 1:11 am

Post by jump3r »

very nice job! :thumbs:

btw. example.cfg is not updated :roll:
User avatar
gotenks
Posts: 3465
Joined: Fri Nov 15, 2002 4:12 pm
Location: out of my mind
Contact:

Post by gotenks »

ARGH, just when i move you release it... well 6-4 when i get internet back www.enemy-territory.com's game server will be up to 3.2
My Website
Image
After a night of binge drinking:
=FF=im2good4u wrote:WTF wanst i on top ?
User avatar
Grim|EFG
Posts: 37
Joined: Wed Jul 30, 2003 1:05 pm
Location: London, Uk
Contact:

Post by Grim|EFG »

Good work guys...

File mirrored at:

http://www.europeanforumgames.org/downl ... file&id=28

and running on the =EFG= Public House Server.
Mat3k
Posts: 40
Joined: Fri Apr 02, 2004 11:41 pm

Post by Mat3k »

squadjot wrote:
Mat3k wrote:
1. U can still get killed by constructable (f.ex at footbridge at fueldump).. if the bridge has been build.. and u hide near the footbridge..if the bridge gets destroyed, ull get killed if youre too close to the construction boxes.. (dunno if thats concidered a bug)..
That's not a bug IMO, it's just like standing in the way of the bridge being built, except it works the other way around.
building? this scenario is about when it HAS been build..but gets destroyed by satchel/dyna..

then if u ar near to the boxes (that will appear when bridge get blown) ..ull get killed.
Yeah, i know what you mean, but it still is like building. When you build an object the boxes disappear and the object appears. If you're standing in the way, you get killed. And when you destroy an object, the object disappears and the the boxes appear. If you're standing in the way... :wink:
DG
Posts: 513
Joined: Thu Jul 24, 2003 4:16 am

Post by DG »

\o/

UK mirror @ Jolt

I'll scribble up a bulletin "server changes" shortly?

edit: what's new for ETPro 3.2.0 servers
User avatar
ReyalP
Posts: 1663
Joined: Fri Jul 25, 2003 11:44 am

Post by ReyalP »

squadjot wrote:
then if u ar near to the boxes (that will appear when bridge get blown) ..ull get killed.
In previous versions, you would simply get stuck in the boxes.

:moo:
send lawyers, guns and money
Blackout
Posts: 84
Joined: Tue Dec 16, 2003 8:45 pm

Post by Blackout »

woe be to he who dwells among the boxen
Societal Eclipse
Posts: 10
Joined: Sat Jun 12, 2004 10:41 pm
Location: Fairfax, VA, USA

Post by Societal Eclipse »

Maybe all of those annoying servers that were still running 3.1.13 will finally update. :lol:
chess
Posts: 7
Joined: Sun Feb 29, 2004 1:10 am

Post by chess »

I hope that you have some compensation for all this job

Thanks to all Etpro team for this release.
Bringer
Posts: 2
Joined: Mon Jun 14, 2004 5:22 am
Location: Finland

Post by Bringer »

If you put pause when you're taking ammo at the racks, you will keep on
taking them during pause. Same for health.

b_locationmode 0 still draws location names. b_locationmaxchars 0 does
what I intended though. Putting negative b_locationmode is funny btw :)
wipeout
Posts: 56
Joined: Tue Jan 11, 2005 5:12 am

Post by wipeout »

Bringer wrote:If you put pause when you're taking ammo at the racks, you will keep on
taking them during pause. Same for health.

b_locationmode 0 still draws location names. b_locationmaxchars 0 does
what I intended though. Putting negative b_locationmode is funny btw :)
Just wanted to ask for new easter eggs.
So sshhh :cry:
User avatar
fretn
Posts: 341
Joined: Sun Jul 27, 2003 4:35 am
Location: Belgium!

Post by fretn »

wipeout wrote:
Bringer wrote:If you put pause when you're taking ammo at the racks, you will keep on
taking them during pause. Same for health.

b_locationmode 0 still draws location names. b_locationmaxchars 0 does
what I intended though. Putting negative b_locationmode is funny btw :)
Just wanted to ask for new easter eggs.
So sshhh :cry:
there is a new one (since the betas that is) still need to find a good hint
Day by day : http://w.twwwo.be/
User avatar
CAL-et|Mapes
Posts: 4
Joined: Mon Apr 11, 2005 9:27 pm

Post by CAL-et|Mapes »

Notice to league admins:

vote_allow_shuffleteams needs to be changed to:

Code: Select all

setl vote_allow_shuffleteamsxp 0
Donald Mapes
mapes@caleague.com
[url=irc://irc.gamesurge.net/caleague-et]#caleague-et[/url]
Cyberathlete Amateur League
Locked