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ET Pro 3.2.1 Released!
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squadjot



Joined: 10 Feb 2004
Posts: 378
Location: Somewhere in Valby

PostPosted: Fri Aug 26, 2005 5:32 am    Post subject: Reply with quote

jsut a question: why cant u do \reconnect while downloading unwanted material..

when i see im downloading useless stuff..i type \cl_allowdownload 0; reconnect

now i have to disconnect first.. really no big difference..jus wondered..

and..ow..once i think i saw a stat bug.. i had too many kills (for sure).. bad bugreport..cause i have no demo..no nothing. but it showed 24 kills.. and i had maximum killed 5 -6 peopel that round..

ill post a demo if it happens again.. (doesent do that much on public tho)
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EagleReloaded



Joined: 19 Nov 2004
Posts: 278
Location: Sydney, Australia

PostPosted: Fri Aug 26, 2005 4:07 pm    Post subject: Reply with quote

If you're talking about the stats that appear on the scoreboard at the end of the round, those are randomly broken and take into account your score on every map so far in the current or previous campaign from what I've seen.
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Deus



Joined: 12 Mar 2004
Posts: 1053
Location: Germany

PostPosted: Sun Aug 28, 2005 6:10 am    Post subject: Reply with quote

if you played stopwatch they count both offense && defense
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Dersaidin



Joined: 06 Aug 2004
Posts: 197
Location: Australia

PostPosted: Sun Aug 28, 2005 2:45 pm    Post subject: Reply with quote

Some great /important fixes. Nice work.

The major bug I still get is with fireteams and private fireteams. Inviting the wrong people or inviting someone and it lets someone else in.

Its very messed up Sad
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dA*Rogue



Joined: 26 Dec 2003
Posts: 201

PostPosted: Sun Aug 28, 2005 7:35 pm    Post subject: Reply with quote

From what I've seen, seems stats get broken if you're slow to load/connect to the new map.
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