If you had a server with a 6 map rotation but it had a interesting custom map using 5 of the map slots; is it possible to insert a command to swap over the teams say between map slot 2&3 and 4&5 automatically?
Running ET-Pro
http://enemy-territory.4players.de:1041 ... 8.42:27963
Currently it either can be set as Stopwatch or as a standard campaign run. I'm not sure (and neither is server admin) if you can get an auto change of team sides after 1 map in the rotation and before the next map.
Thinking of having A-A-B-B-A-A as 1st rotation of 6 then followed by B-B-A-A-B-B as the means of a standard rotation of maps.
Standard server rotation with team swap - is it possible?
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if map 3 and map 5 are diffeent fom 1 2 4 6 then u can put the command in the mapdefault.cfg
if not u can still do it in a the mapdefault.cfg
its far from perfect but it should work in server .cfginside the mapdefault.cfgnow wut tis does is it laods a new cmd in the mapcmd variable on every map load so it rotates onlong the campaing
if not u can still do it in a the mapdefault.cfg
its far from perfect but it should work in server .cfg
Code: Select all
set mapcmd1 "set mapcmd vstr mapcmd2"
set mapcmd2 "set mapcmd vstr mapcmd3"
set mapcmd3 "swap_teams;set mapcmd vstr mapcmd4"
set mapcmd4 "set mapcmd vstr mapcmd5"
set mapcmd5 "swat_teams;set mapcmd vstr mapcmd2"
set mapcmd6 "set mapcmd vstr mapcmd1"
set mapcmd "vstr mapcmd1"
Code: Select all
vstr mapcmd
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