railgun water tower clipping bug
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railgun water tower clipping bug
yep, the bug where you can clip your way into the water tower at railgun is pretty well known.
my question is: is is possible to do anything against it apart from some serverside modification? any way to stop sb doing it? any client modifications that work (I guess not)? any workarounds?
it it reeeaaaaly annoying and happens a lot on pups lately.
any further input is most appreciated.
my question is: is is possible to do anything against it apart from some serverside modification? any way to stop sb doing it? any client modifications that work (I guess not)? any workarounds?
it it reeeaaaaly annoying and happens a lot on pups lately.
any further input is most appreciated.
- mortis
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ETpro mapscript for the win. The scripts are modified according to their descriptions. The railgun one corrects the clipping exploit.
http://bani.anime.net/banimod/forums/vi ... 32&start=0
--Mortis
http://bani.anime.net/banimod/forums/vi ... 32&start=0
--Mortis
How could so anything you did on your client affect other people being able to use the exploit ? This makes no sense.Digga wrote:thanks for your answer mortis.
I already saw the topic you mentioned.
but according to your post these mapscripts are serverside only.
is there any way for a normal user/client to do something against such bugs?
ETPro already includes modified mapscripts, so this fix could certainly be added.could etpro fix such things?
send lawyers, guns and money
use the script, that's the fix, it's server side onlymortis wrote:ETpro mapscript for the win. The scripts are modified according to their descriptions. The railgun one corrects the clipping exploit.
http://bani.anime.net/banimod/forums/vi ... 32&start=0
--Mortis
Improvise, Adapt, Overcome
yes I know it server side only, it's been mentioned a few times nowNail wrote:use the script, that's the fix, it's server side only
the thing is that I run no et server but would like a general fix e.g. via etpro, which has to be installed at a server level plus client level. if this fix would be integrated in etpro it would make most lazy pub admins 'force' to have this fix, and thus the clients as well.
am I wrong there?
Actually, etpro includes scripts with only bug fixes, and not the etpro specific changes (backdoor on battery etc) in the etpro/maps directory. These should be used by default if b_mapscriptdirectory is not set.mortis wrote:aka the server admin still needs to have b_mapscriptdirectory enabled and in use, and the appropriate scripts therein. Bundling it with etpro would only was it more widely available, and 'officially adopted'. Etpromapscripts are not enabled by default.
send lawyers, guns and money