Graphics problems and Hit registration (prediction)

Discussion for ET Players

Moderators: Forum moderators, developers

Post Reply
Tragedy
Posts: 7
Joined: Wed Jun 08, 2005 2:39 pm

Graphics problems and Hit registration (prediction)

Post by Tragedy »

I've posted this on Xfire.be but i though i'd get more answers here ^^ Ok -

Ok i've been having this prob for a while, i know a few others who have it so need help fixing :) .

Basically when i shoot someone they sorta lag, but it isn't net lag its graphics lag, as though the frames are being drawn to fast or to slow. Like say i shoot an MG i fire two bullets and they are delayed in when i know they hit (the hitsound). Also the whitish smoke which u see when your shooting someone appears in mid-air nowhere near the models were i'm apparently hitting.

To fix i have to try huge varieties of fps/maxpackets and vsync shit, if i'm lucky i'll find the right numbers then can hit but suddenly next day i can't hit again. So what i'm asking for is a little advice on what i should set maxfps/maxpackets etc on in order to get hit reg. This happens on ALL servers so its nothing to do with net lag as a few cfg tweaks fix it but i can't get it right.

I've tried vsync on in nvidia drivers with 0/1/2/3 pre-render frame things but makes it worst or the mouse just lags completely.. I cap my fps to refresh rate and maxpackets the same but still nothing, also i have r_Displayrefresh on my refresh rate but that sometimes makes it worst. I've tried r_swapinterval but that again sometimes helps sometimes makes it worst depends what day it is :X

One more thing i've tried is r_finish which usually depending on the combination of fps/maxpackets will help or make worst but i cant get it perfect.

BTW im using MX518 at 500hz and i have a LCD monitor which can do refresh rates 60/72/75. My graphics card is a PCi-Express 7800GT not overclocked

I've tried the following cvar cg_showmiss or cl_ can't remember and when i'm shooting or someone is shooting depending i get multiple prediction errors sometimes double prediction errors followed by a number.. should i be concerned by this and does it relate to my problem above, here is some of the errors i get -


Prediction miss: 0.800351
errorcode 200 at 154029757
errorcode 200 at 154029806
errorcode 200 at 154029855
errorcode 200 at 154029903
errorcode 200 at 154029950
errorcode 200 at 154030007
errorcode 200 at 154030056
Axis reclaim the Old City!
SpongE was killed by Szarq's MP40
errorcode 200 at 154030104
errorcode 200 at 154030150
errorcode 200 at 154030207
errorcode 200 at 154030254
errorcode 200 at 154030302
errorcode 200 at 154030405
errorcode 200 at 154030453
errorcode 200 at 154030508
errorcode 200 at 154030557
errorcode 200 at 154030606
errorcode 200 at 154030655
errorcode 200 at 154030704
errorcode 200 at 154030753
errorcode 200 at 154030801
errorcode 200 at 154030850
errorcode 200 at 154030907
errorcode 200 at 154030953
errorcode 200 at 154031008
errorcode 200 at 154031057
errorcode 200 at 154031106
errorcode 200 at 154031154
errorcode 200 at 154031200
errorcode 200 at 154031258
errorcode 200 at 154031306
errorcode 200 at 154031353
errorcode 200 at 154031401
errorcode 200 at 154031450
User avatar
zinx
Posts: 267
Joined: Fri Jan 16, 2004 12:37 pm
Location: US
Contact:

Post by zinx »

200 is a stat changing, so it's nothing to worry about.
Also, you can try with b_optimizePrediction 0 - if it's always slow with optimized prediction off, then maybe the optimizePrediction code could be improved (and your computer is very slow ;) )
Otherwise, your problem lies elsewhere.
Zinx Verituse http://zinx.xmms.org/
Tragedy
Posts: 7
Joined: Wed Jun 08, 2005 2:39 pm

Post by Tragedy »

I doubt its my computer.. :P

-»AMD 64 3800+
-»Maxtor 120GB SATA
-»256MB 7800GT PCi-E
-»1GB Crucial PC3200
-»Hiper Type-R 580W
-»Audigy 4
User avatar
Fusen
Posts: 264
Joined: Wed Feb 11, 2004 8:00 pm
Contact:

Post by Fusen »

not any old guy can get into a F1 car and win a lap, you checked out any dodgy drivers etc?
________
box vaporizer
Post Reply