actually the things you'd have to consider
1 number of players loading into this mini map
2 size of textures
3 color count of textures
4 size of rooms..
all of this determine loading time... if only one person went to beach it'd take less time for his 56k to connect to it than all the guyz going into the waiting room
Is this possible?
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not really, try loading a small, empty server, and a large beach server...you might get a small diff, but nothing big.gotenks wrote:actually the things you'd have to consider
1 number of players loading into this mini map
2 size of textures
3 color count of textures
4 size of rooms..
all of this determine loading time... if only one person went to beach it'd take less time for his 56k to connect to it than all the guyz going into the waiting room