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pmove_msec 5/10 and etpro ?
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zinx



Joined: 16 Jan 2004
Posts: 268
Location: US

PostPosted: Sun Sep 03, 2006 9:44 am    Post subject: Reply with quote

LilleBror, you have such a severe and fundamental misunderstanding of the issue that I don't even know where to begin. I will simply say that everything you just said was absolutely wrong.
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LilleBror



Joined: 24 Nov 2004
Posts: 111
Location: Dk

PostPosted: Sun Sep 03, 2006 10:14 am    Post subject: Reply with quote

Ok.. mr zinx

a: sv_fps 20 pmove_msec 25 ( half )
b: sv_fps 20 pmove_msec 10 ( 1/5 )
c: sv_fps 20 pmove_msec 5 ( 1/10 )

a b or c ..?

Its simple if I setup a server... as a test,,, without pmove_msec set 8 what would work best as an alternative. Just make believe its the only values that can be set.. Smile
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Deus



Joined: 12 Mar 2004
Posts: 1053
Location: Germany

PostPosted: Sun Sep 03, 2006 10:15 am    Post subject: Reply with quote



Lillebror: Just setup your server and leave us alone with your out of range questions. plz
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LilleBror



Joined: 24 Nov 2004
Posts: 111
Location: Dk

PostPosted: Sun Sep 03, 2006 11:40 am    Post subject: Reply with quote

deus....? just trying 2 understand the mechanics.. pmove_msec its an odd name 2 use on a cvar unless it reflects timed events that happen on a server...

My "idea" would be force'ing the following cvars on an ETpro 3.2.6-2 server..
at sv_fps 20...

snaps 20
rate 25000
r_displayrefresh 0
r_swapinterval 0
com_maxfps 100
cl_maxpackets 100
cl_packetdup 0
cl_nodelta 0
cl_avidemo 0
cg_norender 0
cg_smoothclients 0 or 1
pmove_fixed 0 or 1
pmove_msec 5, 10 or 25 or something else?

im leaning heavy towards...

cg_smoothclients 0
pmove_fixed 0
pmove_msec 10

And se what happens...

+the rest of the standart visual cvar's,...

also forcing all the bobs and rolls 0 just in case if someone has not set them zero...

so i just whant a expert opinion on what value 2 use, if left with the 3 options...

may have zero effect if the server is pmove_fixed 0 forced... but as i say TEST...
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ReyalP



Joined: 25 Jul 2003
Posts: 1663

PostPosted: Sun Sep 03, 2006 12:33 pm    Post subject: Reply with quote

Why do you keep asking us when you refuse to listen to the answers we give you ? Since you ignore the answers that conflict with your pre-conceptions, there doesn't seem much point in replying.

Both zinx and I have told you in the plainest terms that pmove_msec doesn't make any difference if pmove_fixed is 0, and that it doesn't relate to sv_fps at all.

Also:
forcing cl_packetdup 0 is a bad idea. packetdup causes no harm and takes very little bandwidth.

cg_smoothclients doesn't even exist in etpro.
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LilleBror



Joined: 24 Nov 2004
Posts: 111
Location: Dk

PostPosted: Sun Sep 03, 2006 1:40 pm    Post subject: Reply with quote

Then consider pmove_fixed 1 is forced server side.
same setup as before..
a, b or c... what value would be best..?


//cl_packetdup 0 im going to stick with that... so the clients need 2 geet all thier packets 2 the server not half of them...

//cl_smoothclients... then it make no difference...
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deej



Joined: 19 Mar 2004
Posts: 743
Location: Belgium!

PostPosted: Sun Sep 03, 2006 1:54 pm    Post subject: Reply with quote

LilleBror wrote:
//cl_packetdup 0 im going to stick with that... so the clients need 2 geet all thier packets 2 the server not half of them...


You don't really understand what cl_packetdup does, do you?

Tell him pmove_fixed 1 is a bad thing, he wants to set it. Tell him cl_packetdup is a good thing, he wants to disable it.

All I can say is: Don Quichotte Rolling Eyes.
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ReyalP



Joined: 25 Jul 2003
Posts: 1663

PostPosted: Sun Sep 03, 2006 2:04 pm    Post subject: Reply with quote

LilleBror wrote:
Then consider pmove_fixed 1 is forced server side.
same setup as before..

This is a bad idea, since it breaks the pistols, sniping, and probably a few other things.
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LilleBror



Joined: 24 Nov 2004
Posts: 111
Location: Dk

PostPosted: Sun Sep 03, 2006 2:08 pm    Post subject: Reply with quote

a b or c?
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ReyalP



Joined: 25 Jul 2003
Posts: 1663

PostPosted: Sun Sep 03, 2006 2:14 pm    Post subject: Reply with quote

LilleBror wrote:
a b or c?

As stated before, pmove_msec has no relation to sv_fps.

so the answer is
d) you have no idea what you are talking about.
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LilleBror



Joined: 24 Nov 2004
Posts: 111
Location: Dk

PostPosted: Sun Sep 03, 2006 2:27 pm    Post subject: Reply with quote

a: sv_fps 20 pmove_msec 25 ( half )
b: sv_fps 20 pmove_msec 10 ( 1/5 )
c: sv_fps 20 pmove_msec 5 ( 1/10 )


hmm sv_fps 20..all.. at pmove_fixed 1 forced serverside.... was the question...

disregard sv_fps 20 then....

disregard that pmove_fixed 1 is borked,,,

a b or c?
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uber-noob



Joined: 20 Dec 2003
Posts: 285
Location: Germany

PostPosted: Sun Sep 03, 2006 4:29 pm    Post subject: Reply with quote

I'm for z.

z: Put "quit" at the end of your server.cfg
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Nail



Joined: 02 Jan 2004
Posts: 425

PostPosted: Sun Sep 03, 2006 5:26 pm    Post subject: Reply with quote

LilleBror, the source code is available, go fix it yourself if you aren't getting answers here that confirm your brilliance
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LilleBror



Joined: 24 Nov 2004
Posts: 111
Location: Dk

PostPosted: Mon Sep 04, 2006 1:21 am    Post subject: Reply with quote

amazing...
pmove_msec post...
I cant se the problem in rating the diffent values...

-dont consider the pmove_fixed is broked..
-dont consider b_fixedphysics as an alternative
-pmove_fixed 1 is going to be used serverside and forced clientside.
-server.cfg will use the stated restrictions.

range is 3-33

im asking a simple question about a serverside cvar...

5 - 10 or 25....
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deej



Joined: 19 Mar 2004
Posts: 743
Location: Belgium!

PostPosted: Mon Sep 04, 2006 3:11 am    Post subject: Reply with quote

LilleBror wrote:
amazing...
pmove_msec post...
I cant se the problem in rating the diffent values...

-dont consider the pmove_fixed is broked..
-dont consider b_fixedphysics as an alternative
-pmove_fixed 1 is going to be used serverside and forced clientside.
-server.cfg will use the stated restrictions.

range is 3-33

im asking a simple question about a serverside cvar...

5 - 10 or 25....


Why didn't you say so. I'd go for 10.
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