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zinx

Joined: 16 Jan 2004 Posts: 268 Location: US
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Posted: Sun Sep 03, 2006 9:44 am Post subject: |
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LilleBror, you have such a severe and fundamental misunderstanding of the issue that I don't even know where to begin. I will simply say that everything you just said was absolutely wrong. _________________ Zinx Verituse http://zinx.xmms.org/ |
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LilleBror
Joined: 24 Nov 2004 Posts: 111 Location: Dk
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Posted: Sun Sep 03, 2006 10:14 am Post subject: |
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Ok.. mr zinx
a: sv_fps 20 pmove_msec 25 ( half )
b: sv_fps 20 pmove_msec 10 ( 1/5 )
c: sv_fps 20 pmove_msec 5 ( 1/10 )
a b or c ..?
Its simple if I setup a server... as a test,,, without pmove_msec set 8 what would work best as an alternative. Just make believe its the only values that can be set..  |
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Deus

Joined: 12 Mar 2004 Posts: 1053 Location: Germany
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LilleBror
Joined: 24 Nov 2004 Posts: 111 Location: Dk
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Posted: Sun Sep 03, 2006 11:40 am Post subject: |
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deus....? just trying 2 understand the mechanics.. pmove_msec its an odd name 2 use on a cvar unless it reflects timed events that happen on a server...
My "idea" would be force'ing the following cvars on an ETpro 3.2.6-2 server..
at sv_fps 20...
snaps 20
rate 25000
r_displayrefresh 0
r_swapinterval 0
com_maxfps 100
cl_maxpackets 100
cl_packetdup 0
cl_nodelta 0
cl_avidemo 0
cg_norender 0
cg_smoothclients 0 or 1
pmove_fixed 0 or 1
pmove_msec 5, 10 or 25 or something else?
im leaning heavy towards...
cg_smoothclients 0
pmove_fixed 0
pmove_msec 10
And se what happens...
+the rest of the standart visual cvar's,...
also forcing all the bobs and rolls 0 just in case if someone has not set them zero...
so i just whant a expert opinion on what value 2 use, if left with the 3 options...
may have zero effect if the server is pmove_fixed 0 forced... but as i say TEST... |
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ReyalP

Joined: 25 Jul 2003 Posts: 1663
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Posted: Sun Sep 03, 2006 12:33 pm Post subject: |
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Why do you keep asking us when you refuse to listen to the answers we give you ? Since you ignore the answers that conflict with your pre-conceptions, there doesn't seem much point in replying.
Both zinx and I have told you in the plainest terms that pmove_msec doesn't make any difference if pmove_fixed is 0, and that it doesn't relate to sv_fps at all.
Also:
forcing cl_packetdup 0 is a bad idea. packetdup causes no harm and takes very little bandwidth.
cg_smoothclients doesn't even exist in etpro. _________________ send lawyers, guns and money |
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LilleBror
Joined: 24 Nov 2004 Posts: 111 Location: Dk
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Posted: Sun Sep 03, 2006 1:40 pm Post subject: |
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Then consider pmove_fixed 1 is forced server side.
same setup as before..
a, b or c... what value would be best..?
//cl_packetdup 0 im going to stick with that... so the clients need 2 geet all thier packets 2 the server not half of them...
//cl_smoothclients... then it make no difference... |
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deej

Joined: 19 Mar 2004 Posts: 743 Location: Belgium!
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Posted: Sun Sep 03, 2006 1:54 pm Post subject: |
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| LilleBror wrote: | | //cl_packetdup 0 im going to stick with that... so the clients need 2 geet all thier packets 2 the server not half of them... |
You don't really understand what cl_packetdup does, do you?
Tell him pmove_fixed 1 is a bad thing, he wants to set it. Tell him cl_packetdup is a good thing, he wants to disable it.
All I can say is: Don Quichotte . _________________ Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem |
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ReyalP

Joined: 25 Jul 2003 Posts: 1663
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Posted: Sun Sep 03, 2006 2:04 pm Post subject: |
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| LilleBror wrote: | Then consider pmove_fixed 1 is forced server side.
same setup as before..
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This is a bad idea, since it breaks the pistols, sniping, and probably a few other things. _________________ send lawyers, guns and money |
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LilleBror
Joined: 24 Nov 2004 Posts: 111 Location: Dk
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Posted: Sun Sep 03, 2006 2:08 pm Post subject: |
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| a b or c? |
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ReyalP

Joined: 25 Jul 2003 Posts: 1663
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Posted: Sun Sep 03, 2006 2:14 pm Post subject: |
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| LilleBror wrote: | | a b or c? |
As stated before, pmove_msec has no relation to sv_fps.
so the answer is
d) you have no idea what you are talking about. _________________ send lawyers, guns and money |
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LilleBror
Joined: 24 Nov 2004 Posts: 111 Location: Dk
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Posted: Sun Sep 03, 2006 2:27 pm Post subject: |
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a: sv_fps 20 pmove_msec 25 ( half )
b: sv_fps 20 pmove_msec 10 ( 1/5 )
c: sv_fps 20 pmove_msec 5 ( 1/10 )
hmm sv_fps 20..all.. at pmove_fixed 1 forced serverside.... was the question...
disregard sv_fps 20 then....
disregard that pmove_fixed 1 is borked,,,
a b or c? |
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uber-noob
Joined: 20 Dec 2003 Posts: 285 Location: Germany
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Posted: Sun Sep 03, 2006 4:29 pm Post subject: |
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I'm for z.
z: Put "quit" at the end of your server.cfg |
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Nail

Joined: 02 Jan 2004 Posts: 425
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Posted: Sun Sep 03, 2006 5:26 pm Post subject: |
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LilleBror, the source code is available, go fix it yourself if you aren't getting answers here that confirm your brilliance _________________ Improvise, Adapt, Overcome |
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LilleBror
Joined: 24 Nov 2004 Posts: 111 Location: Dk
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Posted: Mon Sep 04, 2006 1:21 am Post subject: |
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amazing...
pmove_msec post...
I cant se the problem in rating the diffent values...
-dont consider the pmove_fixed is broked..
-dont consider b_fixedphysics as an alternative
-pmove_fixed 1 is going to be used serverside and forced clientside.
-server.cfg will use the stated restrictions.
range is 3-33
im asking a simple question about a serverside cvar...
5 - 10 or 25.... |
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deej

Joined: 19 Mar 2004 Posts: 743 Location: Belgium!
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Posted: Mon Sep 04, 2006 3:11 am Post subject: |
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| LilleBror wrote: | amazing...
pmove_msec post...
I cant se the problem in rating the diffent values...
-dont consider the pmove_fixed is broked..
-dont consider b_fixedphysics as an alternative
-pmove_fixed 1 is going to be used serverside and forced clientside.
-server.cfg will use the stated restrictions.
range is 3-33
im asking a simple question about a serverside cvar...
5 - 10 or 25.... |
Why didn't you say so. I'd go for 10. _________________ Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem |
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