Move reinforcement timer

Discussion for Bani's Tournament Mod

Moderators: Forum moderators, developers

Post Reply
Hypnotoad
Posts: 30
Joined: Tue Apr 20, 2004 1:00 pm

Move reinforcement timer

Post by Hypnotoad »

I would like to move it to the left side of the screen instead of the right.

Is this doable, and if so how?
User avatar
Fusen
Posts: 264
Joined: Wed Feb 11, 2004 8:00 pm
Contact:

Post by Fusen »

go to /etpro

in /ui/ edit menu.hud

edit

Code: Select all

	// ROUND TIMER
	menuDef {
		name "Roundtimer"
		visible MENU_TRUE
		rect 610 200 10 10
		
		itemDef {
			name "timer"
			visible 1
			rect 0 0 0 0
			align ITEM_ALIGN_CENTER
//			valign ITEM_VALIGN_CENTER
			ownerdraw ETPRO_ROUND_TIMER
//			ownerdrawflag ETPRO_SHOW_NO_SPEC_OR_FREECAM
		}
	}

OH WAIT, I FORGOT FRETN WAS TOO LAZY TO FINISH THE CUSTOM HUD


<3333 fretn \o/[/b]
________
Chrysler 300 specifications
Last edited by Fusen on Fri Feb 04, 2011 12:01 pm, edited 1 time in total.
User avatar
ReyalP
Posts: 1663
Joined: Fri Jul 25, 2003 11:44 am

Post by ReyalP »

b_althud 1 or 2 and b_althudflags 1 put it on the lower left. There isn't a setting to just move it to the other side.
send lawyers, guns and money
Hypnotoad
Posts: 30
Joined: Tue Apr 20, 2004 1:00 pm

Post by Hypnotoad »

I tried using althudflags before asking. It moved the round timer to the compass indeed, but the reinforcement timer disappears when I do this.
User avatar
fretn
Posts: 341
Joined: Sun Jul 27, 2003 4:35 am
Location: Belgium!

Post by fretn »

fusan !! :P
Day by day : http://w.twwwo.be/
User avatar
ReyalP
Posts: 1663
Joined: Fri Jul 25, 2003 11:44 am

Post by ReyalP »

Hypnotoad wrote:I tried using althudflags before asking. It moved the round timer to the compass indeed, but the reinforcement timer disappears when I do this.
It should move, not disappear.
send lawyers, guns and money
Hypnotoad
Posts: 30
Joined: Tue Apr 20, 2004 1:00 pm

Post by Hypnotoad »

I guess so, but it disappears.

I imagine it might get hidden by something else in the vicinity.
Hard to tell though. It's a clean cut if there indeed is one at all.
Last edited by Hypnotoad on Fri Nov 24, 2006 5:50 am, edited 1 time in total.
User avatar
ReyalP
Posts: 1663
Joined: Fri Jul 25, 2003 11:44 am

Post by ReyalP »

Hypnotoad wrote:I guess so, but it disappears.

I imagine it might get hidder by something else in the vicinity.
Hard to tell though. It's a clean cut if there indeed is one at all.
what b_althud and b_althudflags ?
send lawyers, guns and money
User avatar
Deus
Posts: 1053
Joined: Fri Mar 12, 2004 2:24 am
Location: Germany
Contact:

Post by Deus »

ReyalP wrote:
Hypnotoad wrote:I guess so, but it disappears.

I imagine it might get hidder by something else in the vicinity.
Hard to tell though. It's a clean cut if there indeed is one at all.
what b_althud and b_althudflags ?
and what r_mode (might be of interest too)
Hypnotoad
Posts: 30
Joined: Tue Apr 20, 2004 1:00 pm

Post by Hypnotoad »

b_althud "1"
b_althudflags "2"

r_mode "-1"
r_customWidth "1680"
r_customHeight "1050"


'tis a 16:10 monitor and I haven't found another resolution that quite matches. Even if it's the same proportions.
Last edited by Hypnotoad on Mon Nov 27, 2006 5:19 am, edited 1 time in total.
User avatar
ReyalP
Posts: 1663
Joined: Fri Jul 25, 2003 11:44 am

Post by ReyalP »

Hypnotoad wrote:b_althud "1"
b_althudflags "2"
with those settings, both the round timer and re-inforcement timer will be on the middle right. If you set b_althudflags 1 (or 3), that will put the the re-inforcement timer on the lower right, and the round timer on the lower left.

b_althud 2 b_althudflags 1 puts both on the lower left

r_mode deosn't really matter, since all the hud stuff is done on a virtual 640x480 screen. Unless your screen isn't showing the full window that the game thinks it is.
send lawyers, guns and money
User avatar
ouroboro
Posts: 662
Joined: Mon Jul 26, 2004 6:52 pm

Post by ouroboro »

Alt HUD 1 & HUD Flags 7 FTW. It's RTCWey goodness. 8)
Please direct all gameplay-changing feature requests here.
Hypnotoad
Posts: 30
Joined: Tue Apr 20, 2004 1:00 pm

Post by Hypnotoad »

yes it's when I switch from those regular settings to b_althudflags 1/3 that the timers are moved to bottom right.

That's when the re-inforcement timer disappears. Returns when I switch flags back to 2.

Using althud 2 makes the timer re-appear though.
User avatar
ReyalP
Posts: 1663
Joined: Fri Jul 25, 2003 11:44 am

Post by ReyalP »

Hypnotoad wrote:yes it's when I switch from those regular settings to b_althudflags 1/3 that the timers are moved to bottom right.

That's when the re-inforcement timer disappears.
Image
Image
send lawyers, guns and money
Dersaidin
Posts: 197
Joined: Fri Aug 06, 2004 1:55 pm
Location: Australia

Post by Dersaidin »

Hypnotoad wrote:b_althud "1"
b_althudflags "2"

r_mode "-1"
r_customWidth "1680"
r_customHeight "1050"


'tis a 16:10 monitor and I haven't found anothe resolution that quite matches. Even if it's the same proportions.
I'm guessing thats an LCD. LCDs are shit on anything but their native resolution.
Post Reply