What zinx has been up to :)

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deej
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What zinx has been up to :)

Post by deej »

PlanetQuake wrote:How well is spectating, for TV/broadcasting coverage supported in ETQW? Does ETQW have something similar to Half-Life TV, that can allow a massive amount of spectators? Is there any support for match-recordings, so teams can analyze their performances in tournaments, and others can replay them?

We’ve been working with Christopher Lays ('zinx') on integrating the TV code. This features an unlimited number of broadcast relays and broadcast to a lot of spectating clients (providing there are enough relays to support the load).

The demo-recording functionality in ETQW is pretty advanced, allowing both client-side and server side recording, so that a match can be replayed from any perspective. This feature may be unsupported at release (depending on other gameplay priorities), but it’s our goal that it’ll be superior in functionality to that of competing games once complete.
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Spoofeh
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Post by Spoofeh »

From page 2:
How long after release are the Mac and Linux binaries expected?

We don’t have a date yet, but the work has been going well. Aspyr has started working on the OS X version of the game and they have it running already. Timothee Besset at id Software did a lot of ground work on the Linux platform and this is benefiting the OS X platform. zinx is helping Timothee with the Linux binaries, so we expect to have the Linux dedicated server ready when the game ships.
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