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Death Match Config Please

 
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vendetta50



Joined: 20 May 2007
Posts: 47

PostPosted: Wed Jun 20, 2007 3:15 pm    Post subject: Death Match Config Please Reply with quote

Just wondering if anyone has a death match config were there is NO OBJECTIVE like the u|k Server if you've been there. Or i know Energy server has those settings i think. Thanks!
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WeblionX



Joined: 08 Sep 2002
Posts: 1163
Location: Tseaby

PostPosted: Wed Jun 20, 2007 3:45 pm    Post subject: Reply with quote

Just set it to LMS mode.
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vendetta50



Joined: 20 May 2007
Posts: 47

PostPosted: Fri Jun 22, 2007 6:00 am    Post subject: Reply with quote

But what about max lives, and if someone finishes objective will map end?
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Ragnar_40k



Joined: 18 Mar 2004
Posts: 394
Location: Berlin, birthplace of the Döner

PostPosted: Fri Jun 22, 2007 6:24 am    Post subject: Reply with quote

LMS has no objectives - they are all removed. Only command posts are left.

You can set up a server with max. lives and use the lms scripts as mapscripts (I guess that's what they did).
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Goomis



Joined: 25 Mar 2007
Posts: 3

PostPosted: Sat Jun 23, 2007 2:13 am    Post subject: Reply with quote

I just edited mapscripts - thats all
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Last edited by Goomis on Sat Jun 23, 2007 2:14 am; edited 2 times in total
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Luk4ward



Joined: 30 Jul 2006
Posts: 236
Location: Poland

PostPosted: Sat Jun 23, 2007 2:13 am    Post subject: Reply with quote

What about creating a new type? Deathmatch? Is it so difficult do to it by etpro? As u may notice or not, more then 90% servers with etpro, especially public are set only to fragging...The idea is that a guy with highest frags will win the map or when the guy (if limit is set) reached the limit...Random spawns for each player would be nice too...

p.s on u.k server are modified map scripts Wink
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Nail



Joined: 02 Jan 2004
Posts: 425

PostPosted: Sat Jun 23, 2007 6:45 pm    Post subject: Reply with quote

play Padman it's deathmatch
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Luk4ward



Joined: 30 Jul 2006
Posts: 236
Location: Poland

PostPosted: Sun Jun 24, 2007 4:12 am    Post subject: Reply with quote

Nail wrote:
play Padman it's deathmatch


Read carefully, im talking about ET, so dont hijack the thread "clever" guy
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Nail



Joined: 02 Jan 2004
Posts: 425

PostPosted: Sun Jun 24, 2007 4:57 pm    Post subject: Reply with quote

sorry, wasn't trying to hijack thread, just kill it
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vendetta50



Joined: 20 May 2007
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PostPosted: Tue Jun 26, 2007 1:05 am    Post subject: Reply with quote

Goomis wrote:
I just edited mapscripts - thats all
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Could you post them or direct me to wat part of script to edit Wink
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Goomis



Joined: 25 Mar 2007
Posts: 3

PostPosted: Sat Jul 14, 2007 10:44 am    Post subject: Reply with quote

http://games.chruker.dk/enemy_territory/scripting_reference.php
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Dersaidin



Joined: 06 Aug 2004
Posts: 197
Location: Australia

PostPosted: Sat Jul 14, 2007 4:16 pm    Post subject: Reply with quote

Perhaps combine that with a LUA script to count up the kills for each team and set one to be the winner.

Nfi if thats possible with LUA, but I think it would be.
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vendetta50



Joined: 20 May 2007
Posts: 47

PostPosted: Sat Jul 14, 2007 8:09 pm    Post subject: Reply with quote

Dersaidin wrote:
Perhaps combine that with a LUA script to count up the kills for each team and set one to be the winner.

Nfi if thats possible with LUA, but I think it would be.



Thats a great idea Cool
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