sound pack development - requests

Request/discuss new banimod features here...

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Gyro Gearloose
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Post by Gyro Gearloose »

I like the "You are an Idiot" one. Not for newbies, but for the people who deserve it - blockers, rushers, etc.
Be seeing you!
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Whammo!
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SOUND PACK

Post by Whammo! »

I am a recording engineer with several sound effects libraries.

I can make all the sounds you need, we just need to decide which sounds we definitely want and I'll get to work.

I will only develop SFX that Bani approves so don't email me.

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sneaky1
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Post by sneaky1 »

Knifey wrote:now, webleeown. I bet everyone will agree in this forum. even kenny

My signature is "yag si yennek"

yag is my dogs name.

si is yes in spanish

yennek- pronounce "yen-ick" is not only my other dogs name, but it is a street in russia. i saw it on the news once, and i thought it was funny...

Now, what is wrong with that?
ROFLMFAO!!!!
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Majikthise
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Post by Majikthise »

How about some more sounds from single player? I found a few that seemed pretty appropriate, such as (all in sp_pak1.pk3):

axis0_bathed_in_2_weeks.wav "I just hope we get some hot water soon, I haven't bathed in over two weeks."
axis23_move_fools.wav "Move you fools! Schnell! Schnell!" (much better sounding version of v33)
axis23_protect.wav "Protect ze gold! Kill ze intruder!" (good for goldrush)
guard_look_for_crackers.wav "I don't know, look for some crackers? heh heh".
klugg_hopeless.wav "*sigh*, arg, zis is hopeless!" (y'know, when you're on a team full of people who don't know what they are doing)

Just a consideration.
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Ariem
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Post by Ariem »

Yea they sound cool...
duke'ku
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Post by duke'ku »

Hm, I can't find any of them. What's the path to them?
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Majikthise
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Post by Majikthise »

axis0_bathed_in_2_weeks.wav sound\scenaric\village1
axis23_move_fools.wav sound\scenaric\escape2
axis23_protect.wav sound\scenaric\escape2
guard_look_for_crackers.wav sound\scenaric\dam
klugg_hopeless.wav sound\scenaric\village2
duke'ku
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Post by duke'ku »

Thanks. I wasn't checking in scenaric, only players... :shock:
The Big Bad Cow
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Post by The Big Bad Cow »

To get back on the topic, I DEMAND BETTER COW SOUND EFFECTS FOR GOLD RUSH!!!! :twisted:
Also a moo taunt would be nice :D :D :D :D :D :D :D :D


bani, my birthday is coming up and that would be a great persent!
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WeblionX
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Post by WeblionX »

Come on! You have your moo sound, what more do you deserve? :roll:
Got any old idtech3 tutorials you made or saved? Send them my way.
The Big Bad Cow
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Post by The Big Bad Cow »

Its a bad one, you can hardly tell its a cow!
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WeblionX
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Post by WeblionX »

Actually, it reminds me of the ox moo from Oregon Trail II. Except that the one from the game is better. :shock:
Got any old idtech3 tutorials you made or saved? Send them my way.
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bani
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Post by bani »

feel free to make better ones then
duke'ku
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Post by duke'ku »

I like the current ones. They sound distressed. :D
The Big Bad Cow
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Post by The Big Bad Cow »

bani wrote:feel free to make better ones then
i might do that :twisted: ... what kind of sound format does it need to be?

duke'ku wrote:I like the current ones. They sound distressed.

More like a cow that has a ripped vocal cord and a mouth full of cotton who got castarated with rusty shears.
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