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sound pack development - requests
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Gyro Gearloose



Joined: 16 Aug 2002
Posts: 580
Location: Southern California

PostPosted: Sun Dec 22, 2002 11:40 am    Post subject: Reply with quote

I like the "You are an Idiot" one. Not for newbies, but for the people who deserve it - blockers, rushers, etc.
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Whammo!



Joined: 09 Nov 2002
Posts: 39

PostPosted: Sat Feb 01, 2003 7:12 pm    Post subject: SOUND PACK Reply with quote

I am a recording engineer with several sound effects libraries.

I can make all the sounds you need, we just need to decide which sounds we definitely want and I'll get to work.

I will only develop SFX that Bani approves so don't email me.

Viking
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sneaky1



Joined: 16 Oct 2002
Posts: 270

PostPosted: Wed Feb 26, 2003 4:09 am    Post subject: Reply with quote

Knifey wrote:
now, webleeown. I bet everyone will agree in this forum. even kenny

My signature is "yag si yennek"

yag is my dogs name.

si is yes in spanish

yennek- pronounce "yen-ick" is not only my other dogs name, but it is a street in russia. i saw it on the news once, and i thought it was funny...

Now, what is wrong with that?


ROFLMFAO!!!!
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Majikthise



Joined: 07 Aug 2002
Posts: 227
Location: Cincinnati, Ohio

PostPosted: Mon Mar 24, 2003 10:10 pm    Post subject: Reply with quote

How about some more sounds from single player? I found a few that seemed pretty appropriate, such as (all in sp_pak1.pk3):

axis0_bathed_in_2_weeks.wav "I just hope we get some hot water soon, I haven't bathed in over two weeks."
axis23_move_fools.wav "Move you fools! Schnell! Schnell!" (much better sounding version of v33)
axis23_protect.wav "Protect ze gold! Kill ze intruder!" (good for goldrush)
guard_look_for_crackers.wav "I don't know, look for some crackers? heh heh".
klugg_hopeless.wav "*sigh*, arg, zis is hopeless!" (y'know, when you're on a team full of people who don't know what they are doing)

Just a consideration.
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Ariem



Joined: 15 Sep 2002
Posts: 169
Location: Oregon

PostPosted: Mon Mar 24, 2003 10:18 pm    Post subject: Reply with quote

Yea they sound cool...
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Mon Mar 24, 2003 10:23 pm    Post subject: Reply with quote

Hm, I can't find any of them. What's the path to them?
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Majikthise



Joined: 07 Aug 2002
Posts: 227
Location: Cincinnati, Ohio

PostPosted: Mon Mar 24, 2003 10:44 pm    Post subject: Reply with quote

axis0_bathed_in_2_weeks.wav sound\scenaric\village1
axis23_move_fools.wav sound\scenaric\escape2
axis23_protect.wav sound\scenaric\escape2
guard_look_for_crackers.wav sound\scenaric\dam
klugg_hopeless.wav sound\scenaric\village2
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Mon Mar 24, 2003 10:47 pm    Post subject: Reply with quote

Thanks. I wasn't checking in scenaric, only players... Shocked
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The Big Bad Cow



Joined: 08 Aug 2002
Posts: 981
Location: my house

PostPosted: Tue Mar 25, 2003 12:24 pm    Post subject: Reply with quote

To get back on the topic, I DEMAND BETTER COW SOUND EFFECTS FOR GOLD RUSH!!!! Twisted Evil
Also a moo taunt would be nice Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy


bani, my birthday is coming up and that would be a great persent!
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WeblionX



Joined: 08 Sep 2002
Posts: 1163
Location: Tseaby

PostPosted: Tue Mar 25, 2003 12:58 pm    Post subject: Reply with quote

Come on! You have your moo sound, what more do you deserve? Rolling Eyes
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The Big Bad Cow



Joined: 08 Aug 2002
Posts: 981
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PostPosted: Tue Mar 25, 2003 1:02 pm    Post subject: Reply with quote

Its a bad one, you can hardly tell its a cow!
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WeblionX



Joined: 08 Sep 2002
Posts: 1163
Location: Tseaby

PostPosted: Tue Mar 25, 2003 1:07 pm    Post subject: Reply with quote

Actually, it reminds me of the ox moo from Oregon Trail II. Except that the one from the game is better. Shocked
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bani
Site Admin


Joined: 21 Jul 2002
Posts: 3685

PostPosted: Tue Mar 25, 2003 1:21 pm    Post subject: Reply with quote

feel free to make better ones then
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duke'ku



Joined: 03 Nov 2002
Posts: 1317
Location: portland, oregon

PostPosted: Tue Mar 25, 2003 1:22 pm    Post subject: Reply with quote

I like the current ones. They sound distressed. Very Happy
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The Big Bad Cow



Joined: 08 Aug 2002
Posts: 981
Location: my house

PostPosted: Tue Mar 25, 2003 2:30 pm    Post subject: Reply with quote

bani wrote:
feel free to make better ones then


i might do that Twisted Evil ... what kind of sound format does it need to be?


duke'ku wrote:
I like the current ones. They sound distressed.



More like a cow that has a ripped vocal cord and a mouth full of cotton who got castarated with rusty shears.
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