Kamikaze Class

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Is this a logical idea?

Yes
11
69%
No
1
6%
You're on crack
4
25%
 
Total votes: 16

duke'ku
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Kamikaze Class

Post by duke'ku »

How about this: a class that blows themselves up in a dynamite like explosion, and hopefully takes others with them.
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wolfenskater
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Post by wolfenskater »

It should have the "adrenaline" idea (look in tank class post) too because kamikazee alone would suck
Last edited by wolfenskater on Sat Dec 28, 2002 8:32 pm, edited 1 time in total.
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duke'ku
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Post by duke'ku »

...No.
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wolfenskater
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Post by wolfenskater »

It could work but you need something more!!! If you dont like adreniline think of something else. The kamikazee should be able to act as objective dynamite.
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duke'ku
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Post by duke'ku »

I don't even think the adrenaline thing is possible. And, setting off objectives? hell no.
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wolfenskater
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Post by wolfenskater »

ok i give up, you do need another feature though
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alexjones8194
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Post by alexjones8194 »

skater dude that woudl be WAY too easy. setting off objectives? why have engs. u could be in and out without having to wait! think of a realistic or somewhat good class.
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wolfenskater
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Post by wolfenskater »

First of all i meant for the kami objective dynamite to still have a fuse and then i gave up on the idea so what the problem
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gotenks
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Post by gotenks »

kamikazee class... kinda like shootable dyno campers or people who run into a crouded room with a nade... me and corpse have that mastered
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wolfenskater
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Post by wolfenskater »

How about a sanitation class to keep the battle field blood free and lemony fresh!!!! We dont want any infections do we?
alexjones8194
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Post by alexjones8194 »

FINALLY! A GOOD CLASS!!! THERE YOU GO!
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ZarkingFardwarks
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Post by ZarkingFardwarks »

this idea doesn't sound too bad, it sort of combines scout (run real fast and throw a nade knowing you're done for anyway) or eng (toss a dyno and hope not to get shot while getting out gun to blow it)

though in the long run people will use the classes that are necessary. i can see this as being HELLA fun to use, just walk up to an axis and as he fires a couple rounds into you, unsuspectingly you just explode. but just like the shotgun in the first few weeks it was added this will only be used by a couple people who are good with it after a while. not a bad thing but, hell just use a grenade

-zf
duke'ku
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Post by duke'ku »

But, the person using the class gets -1 each time they explode, so they have to place themselves in a good position to blow up a few people. It's like having a person that could run into the war room as an ally, and blast all of the axis to shit. It's like a mobile one time use panzer or dynamite.
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CorpseGrinder
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Post by CorpseGrinder »

Gotenks and I had an idea where if you tossed a nade and it hit an opposing player, it would stick to them like velcro. The individual that had recieved the velcro nade would group up with his teammates and explode. of course it wouldn't be a regular 4.5 tick nade, it would have to ble like 10 or 12 tick...They'de all be standing there looking at velcro boy with nade stuck to his helmet and take off running, velcro boy would be like, "what?" He'd run after teammates and BAAAAAAM!!
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alexjones8194
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Post by alexjones8194 »

THAT LAST ONE WOULD BE FUNNY!!!!!! REMINDS ME OF THE DOGS IN MOH. lol
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