Search found 293 matches
- Mon Oct 04, 2004 11:26 am
- Forum: ET Pro
- Topic: spawntimers: the thread that will not die.
- Replies: 108
- Views: 80539
- Sun Oct 03, 2004 2:14 am
- Forum: ET Bugs/Cheats
- Topic: Cheater found on server running etpro 3.1.0 (UPDATED)
- Replies: 19
- Views: 13774
- Fri Oct 01, 2004 4:42 pm
- Forum: ET Pro
- Topic: small feature request
- Replies: 11
- Views: 6617
Re: small feature request
but I was shocked recently to see statwhores diving on their own nades (as opposed to simply /kill'ing) I don't see how it's statwhoring. Afterall it counts as a miss for grenades... Yes if a person takes the time to lay on there own nade rather then just /killing then they are in it for the kill/d...
- Thu Sep 30, 2004 12:52 am
- Forum: ET Pro
- Topic: new etpro beta discussion
- Replies: 90
- Views: 69478
does anyone recall how vehemently opposed everyone was to changing the XP system? all the abuse I (and others) received for suggesting the skill system was damaging to competition and should be limited? players were so used to the etmain xp system and so attached to it that they were completely bli...
- Wed Sep 29, 2004 8:11 pm
- Forum: ET Players
- Topic: Thompson vs MP40 ... a couple of questions
- Replies: 16
- Views: 11098
- Wed Sep 29, 2004 5:59 pm
- Forum: ET Bugs/Cheats
- Topic: reload animation bug?
- Replies: 8
- Views: 6277
- Wed Sep 29, 2004 5:57 pm
- Forum: ET Players
- Topic: Thompson vs MP40 ... a couple of questions
- Replies: 16
- Views: 11098
- Wed Sep 29, 2004 11:47 am
- Forum: ET Server Admins
- Topic: Curse Filter Setup
- Replies: 5
- Views: 3574
- Tue Sep 28, 2004 1:16 pm
- Forum: ET Pro
- Topic: Request for settable low amo sound.
- Replies: 6
- Views: 4795
and hit sound are ok to you? we have a visual clue why not an audible 1 also Hit sounds were in Quake 3 . Asking for sounds for other thing's will in turn cause people to ask for sound's for many other thing's and I currently think things are fine the way they are. Next thing we know people will be...
- Tue Sep 28, 2004 9:43 am
- Forum: ET Pro
- Topic: spawntimers: the thread that will not die.
- Replies: 108
- Views: 80539
it saves people from using a billion vstrs for their scripts that do spawntiming So it`s their problem tbh. U just need brain to calculate it :D So after it we will see mortar script,cuz it`s easier and faster to build into etpro? Please do not start this argument up again. There was pages and page...
- Mon Sep 27, 2004 12:45 pm
- Forum: ET Pro
- Topic: RTCW legacy feature proposal...
- Replies: 28
- Views: 19356
yeah i liked dropweapon, especially when panzer, dropping the weapon is so much better than having to lean (more realistic too), and it is helpful to give a medic ur smg if u r a field ops, and they r low on ammo and u have no charge :-) (true would bugger up ur shootin for a while but that enhance...
- Thu Sep 23, 2004 8:18 pm
- Forum: ET Pro
- Topic: Weapon Spread in Knee Deep Water, meh
- Replies: 10
- Views: 7299
- Thu Sep 23, 2004 8:16 pm
- Forum: ET Pro
- Topic: FT invite: ALL
- Replies: 20
- Views: 12394
Re: FT invite: ALL
Is there a way i can invite a whole team to the fire team at one time? Like for a match or scrim if i want to invite all the guys in my team instead of inviting them one by one.... :wink: kb_enter + 3 + 6 kb_enter + 3 + 5 kb_enter + 3 + 4 kb_enter + 3 + 3 kb_enter + 3 + 2 kb_enter + 3 + 1 :) Hmm wo...
- Wed Sep 22, 2004 10:28 pm
- Forum: BayonET
- Topic: Objectives for BayonET?
- Replies: 16
- Views: 33976