Search found 293 matches

by Threshold
Mon Oct 04, 2004 11:26 am
Forum: ET Pro
Topic: spawntimers: the thread that will not die.
Replies: 108
Views: 80539

Well Im sure there will be a Cvar to enable/disable it...
by Threshold
Sun Oct 03, 2004 2:14 am
Forum: ET Bugs/Cheats
Topic: Cheater found on server running etpro 3.1.0 (UPDATED)
Replies: 19
Views: 13774

Ya even that Aimbot sucks. Only way you can tell is that it snap's to other players while he is shooting someone else. He still sucks with it. lol
by Threshold
Fri Oct 01, 2004 4:42 pm
Forum: ET Pro
Topic: small feature request
Replies: 11
Views: 6617

Re: small feature request

but I was shocked recently to see statwhores diving on their own nades (as opposed to simply /kill'ing) I don't see how it's statwhoring. Afterall it counts as a miss for grenades... Yes if a person takes the time to lay on there own nade rather then just /killing then they are in it for the kill/d...
by Threshold
Thu Sep 30, 2004 12:52 am
Forum: ET Pro
Topic: new etpro beta discussion
Replies: 90
Views: 69478

Fusen wrote:not too keen on new hitboxes seeing as everyones used to the old ones :/
Dude Im sorry but MORE people wanted them fixed then not.
by Threshold
Wed Sep 29, 2004 8:42 pm
Forum: ET Pro
Topic: Dear Bani
Replies: 116
Views: 99222

does anyone recall how vehemently opposed everyone was to changing the XP system? all the abuse I (and others) received for suggesting the skill system was damaging to competition and should be limited? players were so used to the etmain xp system and so attached to it that they were completely bli...
by Threshold
Wed Sep 29, 2004 8:11 pm
Forum: ET Players
Topic: Thompson vs MP40 ... a couple of questions
Replies: 16
Views: 11098

SoD wrote::/
what did my post say?
\
Bah was working and didn't read the whole thing :P
by Threshold
Wed Sep 29, 2004 5:59 pm
Forum: ET Bugs/Cheats
Topic: reload animation bug?
Replies: 8
Views: 6277

>>steven! wrote:hmm cant say ive seen that
I have seen it alot...
by Threshold
Wed Sep 29, 2004 5:57 pm
Forum: ET Players
Topic: Thompson vs MP40 ... a couple of questions
Replies: 16
Views: 11098

Rain wrote:It's also worthwhile to carry an enemy SMG, from a strategy standpoint, because you can use their ammo. Great when all your field ops are mornos and your ammo racks are empty. :P
Plus you have a better chance that the enemy will not notice you when you shoot their gun.
by Threshold
Wed Sep 29, 2004 11:47 am
Forum: ET Server Admins
Topic: Curse Filter Setup
Replies: 5
Views: 3574

=FF=im2weak4u wrote:yes the ASS gets realy teiggert to easy lol
HOLY WHAT? lol :P
by Threshold
Tue Sep 28, 2004 1:16 pm
Forum: ET Pro
Topic: Request for settable low amo sound.
Replies: 6
Views: 4795

and hit sound are ok to you? we have a visual clue why not an audible 1 also Hit sounds were in Quake 3 . Asking for sounds for other thing's will in turn cause people to ask for sound's for many other thing's and I currently think things are fine the way they are. Next thing we know people will be...
by Threshold
Tue Sep 28, 2004 9:43 am
Forum: ET Pro
Topic: spawntimers: the thread that will not die.
Replies: 108
Views: 80539

it saves people from using a billion vstrs for their scripts that do spawntiming So it`s their problem tbh. U just need brain to calculate it :D So after it we will see mortar script,cuz it`s easier and faster to build into etpro? Please do not start this argument up again. There was pages and page...
by Threshold
Mon Sep 27, 2004 12:45 pm
Forum: ET Pro
Topic: RTCW legacy feature proposal...
Replies: 28
Views: 19356

yeah i liked dropweapon, especially when panzer, dropping the weapon is so much better than having to lean (more realistic too), and it is helpful to give a medic ur smg if u r a field ops, and they r low on ammo and u have no charge :-) (true would bugger up ur shootin for a while but that enhance...
by Threshold
Thu Sep 23, 2004 8:18 pm
Forum: ET Pro
Topic: Weapon Spread in Knee Deep Water, meh
Replies: 10
Views: 7299

I'm not sure he is confused when you are floating above water and shooting. I know for a fact your aim is bad. I have never has an issue when I was ankle deep.
by Threshold
Thu Sep 23, 2004 8:16 pm
Forum: ET Pro
Topic: FT invite: ALL
Replies: 20
Views: 12394

Re: FT invite: ALL

Is there a way i can invite a whole team to the fire team at one time? Like for a match or scrim if i want to invite all the guys in my team instead of inviting them one by one.... :wink: kb_enter + 3 + 6 kb_enter + 3 + 5 kb_enter + 3 + 4 kb_enter + 3 + 3 kb_enter + 3 + 2 kb_enter + 3 + 1 :) Hmm wo...
by Threshold
Wed Sep 22, 2004 10:28 pm
Forum: BayonET
Topic: Objectives for BayonET?
Replies: 16
Views: 33976

>QD|Skull< wrote:I dont think we are ever going to get BayonET :(
Good thing's come to those who wait! :angel: