Search found 201 matches

by dA*Rogue
Mon Mar 08, 2004 1:00 am
Forum: ET Pro
Topic: A new Suggestion!
Replies: 48
Views: 26328

A 3-second delay would be good - just means you have to be a little more organised with regrouping etc KJ :)
by dA*Rogue
Thu Mar 04, 2004 8:03 pm
Forum: ET Pro News
Topic: ETPro test release to league admins
Replies: 38
Views: 38223

Rogue@aussieclans.org

Aussieclans ET Competition Admin
by dA*Rogue
Wed Feb 25, 2004 7:08 am
Forum: ET Pro
Topic: # Obj completed?
Replies: 29
Views: 20175

when you join and select allies it shows you the objectives yet to be blown before you join the map
Is that when using the limbo menu?
by dA*Rogue
Mon Feb 23, 2004 9:40 pm
Forum: ET Pro
Topic: /kill nerfing
Replies: 85
Views: 65390

/killing was intended to be in the game Ah that's right, hence it being in the controls menu, mentioned in the user manual, etc >_> Just like the /buy command or whatever it is... you can suicide in real life A - What's RL got to do with anything? B - In real life if you suicide there's no 'respawn...
by dA*Rogue
Mon Feb 23, 2004 9:36 pm
Forum: ET Pro
Topic: max_fieldops?
Replies: 7
Views: 6080

I love how Rogue posts "fact" about future GA settings every time he gets the chance. Unless you know something I don't Rogue, best to keep your mouth shut else you continue to look the fool. KingJackal was baiting us Aussies (playfully), and since you have posted your (negative) opinion ...
by dA*Rogue
Mon Feb 23, 2004 9:24 pm
Forum: ET Pro
Topic: an idea...
Replies: 5
Views: 3760

In clan matches k/d is irrelevant, and it's only a poor player who would change his style of play to protect his ratio.

This IS a mod for competition is it not?
by dA*Rogue
Sun Feb 22, 2004 8:05 pm
Forum: ET Pro
Topic: max_fieldops?
Replies: 7
Views: 6080

Iceman doesn't like HWR, so we'll never use it in GA.
by dA*Rogue
Sat Feb 21, 2004 10:33 pm
Forum: ET Pro
Topic: Damage-based XP proposal
Replies: 243
Views: 171448

If it's an option then it doesn't get everyone playing with similar/same settings, which is what I thought Bani wants. While the damage based XP is a nice idea it probably isn't needed, and is probably going to have one of two effects: A) It's not an option, and some comps use a different mod B) It ...
by dA*Rogue
Thu Feb 19, 2004 10:07 pm
Forum: ET Pro
Topic: Damage-based XP proposal
Replies: 243
Views: 171448

you work at an assembly line... you work your ass off all day... you come home only to find out that you never recieved any pay at all for that, because you did not technically build a car. later, you find out your friend is a multi-millionare because he pieced the very last piece of the car on eve...
by dA*Rogue
Thu Feb 19, 2004 7:41 pm
Forum: ET Pro
Topic: HUD
Replies: 17
Views: 13735

I've put:

set b_althud 2
set b_althudflags 2

in my *.cfg file (not server.cfg) in the directory etmain, BUT he doesn't change it, it is still the look of the default view.
Put i this in the wrong *.cfg or something ????
Remember this is ET Pro, not Etmain - put the commands in your ET Pro CFG.
by dA*Rogue
Thu Feb 19, 2004 7:39 pm
Forum: ET Pro
Topic: muzzleflash
Replies: 2
Views: 3652

what hurts me most is when i have to use those goddamn fixed mgs, which are damn powerful but yet so damn hard to aim with. their muzzleflash is just_too_big.
IMO that's a good thing.
by dA*Rogue
Thu Feb 19, 2004 7:37 pm
Forum: ET Pro
Topic: Damage-based XP proposal
Replies: 243
Views: 171448

Run this poll on the TWL forums, and take the result of that forum FIRST. the people who are posting here for the most part are "pro pub players" making desicions for the competitive community that they're not apart of. Sorry to shatter your ego, but TWL isn't the only ET competition in t...
by dA*Rogue
Thu Feb 19, 2004 12:52 am
Forum: ET Pro
Topic: /kill nerfing
Replies: 85
Views: 65390

In my experience people don't /kill just to deny their opponent XP
In my experience they do - ie. to deny panzer ability to level up, etc.
by dA*Rogue
Wed Feb 18, 2004 11:54 pm
Forum: ET Pro
Topic: /kill nerfing
Replies: 85
Views: 65390

Sounds good as a disincentive for trying to cheat the opponents out of XP. Perhaps change the time to 3 seconds instead of 5 though - 3 seconds still prevents people /kill'ing on you without being too long.
by dA*Rogue
Wed Feb 18, 2004 1:48 am
Forum: ET Pro
Topic: HUD
Replies: 17
Views: 13735

Thanks alot Blackout :D