Search found 5 matches

by Schubi
Mon May 17, 2004 5:02 am
Forum: ET Pro
Topic: UI Suggestions
Replies: 35
Views: 21735

I dont think, that ET (or ETpro) needs any hitsounds... for me it's fun, that I don't know, if I have exactly hit my opponent at the head, or at any part of his body..
by Schubi
Thu Mar 11, 2004 12:23 am
Forum: ET Pro
Topic: Invulnerable movers
Replies: 21
Views: 16477

Just make the vehicles only destroyable with panzerfaust or dynamite... maximise the time between fieldops are able to throw airstrikes (so that there is no more airstrike-spamming) and think about faster repairing the vehicles..
by Schubi
Thu Feb 26, 2004 4:17 pm
Forum: Offtopic
Topic: New skin and soundpack for RtCW
Replies: 0
Views: 2565

New skin and soundpack for RtCW

Hi! |TFP|RED-BARON and I released a modular skin and sounpack for RtCW with many new features! Following packs are included: * mp_x_allies (allies skins) * mp_x_axis (axis skins) * mp_x_hud (hud and sprites) * mp_x_weapon (weapon skins) * mp_x_asset (menu and limbo) * mp_x_flag (flags) * mp_x_sounds...
by Schubi
Thu Feb 19, 2004 2:22 am
Forum: ET Pro
Topic: HUD
Replies: 17
Views: 13729

Back to the subject: I think this, would be also one of the best solutions (any other mod, don't know which).

Image
by Schubi
Sat Feb 14, 2004 4:41 pm
Forum: ET Pro
Topic: HUD
Replies: 17
Views: 13729

HUD

Hello! :)

I like to ask bani, if it's possible to add an new, alternative HUD (b_althud "x") to one of the next releases of etpro!

I love the HUD in RTCW and so I did a modified screenshoot, how I like to play ETpro!

Take a look here!

Is this possible?