Umm... 42% accuracy is pretty normal for good player raging a bunch of noobs on a pub
If it were 60% and higher, then I'd say cheat.
But 42% isn't all that hard to get, especially when the people you're playing against are... well...
bad.
Search found 10 matches
- Tue Sep 14, 2004 5:13 am
- Forum: ET Bugs/Cheats
- Topic: Found Cheater/hacker in 3.1.0 pb Enabled server.
- Replies: 46
- Views: 23960
- Mon Aug 23, 2004 7:43 am
- Forum: ET Pro
- Topic: Banning mortar scripts
- Replies: 91
- Views: 66610
- Sun Aug 22, 2004 11:50 am
- Forum: ET Pro
- Topic: Banning mortar scripts
- Replies: 91
- Views: 66610
- Fri Aug 13, 2004 7:55 am
- Forum: ET Pro
- Topic: Feature Request: Stat carryover when switching teams/spec.
- Replies: 7
- Views: 5360
- Fri Aug 13, 2004 7:55 am
- Forum: ET Pro
- Topic: Feature Request: Stat carryover when switching teams/spec.
- Replies: 7
- Views: 5360
Feature Request: Stat carryover when switching teams/spec.
DISCLAIMER: This is for pubs. This has absolutely no bearing on competition. But, making /kill count as a death was for pubs too, so blah :P I can't count how many times I've been playing on a server with the teams 8v6. Instead of switching teams, they usually just stay on the team with more players...
- Fri Aug 06, 2004 6:34 am
- Forum: ET Pro
- Topic: Spawn timer support
- Replies: 121
- Views: 106906
The issue is: people can and do use external spawntimers -- heron and others. Since there's nothing anyone can do to stop the use of them (other than allowing players to change their spawntimes, which apparently nobody wants to allow), why not integrate it into etpro. Just because you CAN do it doe...
- Wed Jul 07, 2004 5:30 am
- Forum: ET Bugs/Cheats
- Topic: problems with anticheat
- Replies: 111
- Views: 67564
Finally came across a server running 3.0.12 :P Here it is: ]/cheaters 5 [skipnotify]etpro cheat database version 2004-06-13 20Z [skipnotify]VRFJJpzzuGgGy2sG1wrW+y2R2UE0F8RjetIW-YJ-oa1-nrr0Gw6N2e-FmxrQE0O4wPXr4XWO2Fxb42b9le8c8hQEy9NqNxWTj1O5O5bBEA6DGycs+zPE2WVvUsaHYs99FyNlqLJKy+Y9w1EYgijTtgTsB8YNdxQH...
- Sat Jul 03, 2004 11:27 am
- Forum: ET Bugs/Cheats
- Topic: problems with anticheat
- Replies: 111
- Views: 67564
The quaketheism server was passworded so I connected to our clan server instead and did it... if it needs to be done specifically on that server let me know :P Didn't see anything different between cheaters and cheaters <number>... this is what was written to console... ]/cheaters [skipnotify]etpro ...
- Sat Jul 03, 2004 6:13 am
- Forum: ET Bugs/Cheats
- Topic: problems with anticheat
- Replies: 111
- Views: 67564
- Thu Feb 19, 2004 8:36 pm
- Forum: ET Pro
- Topic: Damage-based XP proposal
- Replies: 243
- Views: 171438
Re: Damage-based XP proposal
Proposal: Change to damage-based XP. Players will be awarded 1 XP for each X damage they inflict on the enemy. X yet to be determined, and up for discussion. 50 hp per 1 XP sounds good to me. A kill will be awarded 1 XP. A /kill will be counted as a death. A kill is a kill. The major flaw in your p...