Search found 30 matches

by zero.TA
Sat Jan 08, 2005 12:10 pm
Forum: ET Bugs/Cheats
Topic: CLIENT/SERVER GAME MISMATCH - ENEMEY TERRITORY/ET Pro
Replies: 7
Views: 6643

Now I'm totally at a loss :( I have cleaned out ET, all sub directories, cfg's and all. Cleaned the Registry, redownloaded ET, 1.02 Patch, ET Pro 3.1.0 & 3.1.9. Reinstalled ET updated it with patch, installed 3.1.0 Connected to a server and no problem, disconnected and reconnected with no proble...
by zero.TA
Wed Jan 05, 2005 7:51 am
Forum: ET Bugs/Cheats
Topic: CLIENT/SERVER GAME MISMATCH - ENEMEY TERRITORY/ET Pro
Replies: 7
Views: 6643

Beat you to it, set sv_pure 1, same problem :(
by zero.TA
Wed Jan 05, 2005 7:14 am
Forum: ET Bugs/Cheats
Topic: CLIENT/SERVER GAME MISMATCH - ENEMEY TERRITORY/ET Pro
Replies: 7
Views: 6643

All Patches applied
by zero.TA
Wed Jan 05, 2005 3:53 am
Forum: ET Bugs/Cheats
Topic: CLIENT/SERVER GAME MISMATCH - ENEMEY TERRITORY/ET Pro
Replies: 7
Views: 6643

Tried that and still the same. I have even deleted ET and all subdirectories - reinstalled ET - connected to a site running 3.1.0 and downloaded. Connected to the server and no problems. Connected to another site running 3.1.9, downloaded and again when I try to connect to the erver I get the same e...
by zero.TA
Tue Jan 04, 2005 1:16 pm
Forum: ET Bugs/Cheats
Topic: CLIENT/SERVER GAME MISMATCH - ENEMEY TERRITORY/ET Pro
Replies: 7
Views: 6643

CLIENT/SERVER GAME MISMATCH - ENEMEY TERRITORY/ET Pro

I have no problems running ET on Servers using 3.1.0, as soon as i connect to a server running 3.1.9 it downloads the application and then when it tries to reconnect i get the above error.

Anybody explain why?, I have deleted the directory and reinstalled all but still get the problem.
by zero.TA
Mon Jan 03, 2005 8:27 am
Forum: ET Bugs/Cheats
Topic: Client/Server game mismatch: Enemy Territory/ET pro
Replies: 11
Views: 25778

I've just logged on to a server running 3.1.9 and downloaded the latest version. Now when I try to connect it comes up with the Subject Tiltle error - Why ???????????
by zero.TA
Fri Sep 10, 2004 7:03 am
Forum: ET Players
Topic: Hit sounds
Replies: 9
Views: 6173

Are you sure that your hitting anything :roll:
by zero.TA
Tue Jun 22, 2004 9:40 am
Forum: BayonET
Topic: Camoflague
Replies: 21
Views: 20594

Its camouflage
Feckin H8 spell - checkers :lol:

Once again I was bored at work and I love to post ideas that rouse other peeps feelings :twisted:

Still think it's a good idea though :shock: , not necessary for Stopwatch mode but more for Campaigns me thinks
by zero.TA
Tue Jun 22, 2004 7:13 am
Forum: BayonET
Topic: Camoflague
Replies: 21
Views: 20594

would a fieldops be able to give him ammo there - No - the purpose of assuming the role is that you become invisible to everyone, a sniper would never break cover just to ask for ammo. Like I said once he breaks cover he would lose his camoflague then search again for it before he becomes operation...
by zero.TA
Tue Jun 22, 2004 7:01 am
Forum: BayonET
Topic: Camoflague
Replies: 21
Views: 20594

having an invisible sniper
But he would only be invisible for as long as he had ammo, once he ran out he would have to break cover and then becomes exposed.
by zero.TA
Tue Jun 22, 2004 6:36 am
Forum: BayonET
Topic: Camoflague
Replies: 21
Views: 20594

this would change gameplay way too much But hasn't ET Pro changed the game from Vanilla ET :?: , perhaps the game needs an Evolution every now and again to keep people interested. We're quick enough to introduce Clanbase/Savage settings into the game and although they are only cvar settings it does...
by zero.TA
Tue Jun 22, 2004 6:27 am
Forum: BayonET
Topic: Camoflague
Replies: 21
Views: 20594

No.
Typical remark I would expect, I bet your one of these players that refuse to give ammo or helath packs. :P

"I need ammo" - NO! :wink:
by zero.TA
Tue Jun 22, 2004 3:08 am
Forum: BayonET
Topic: Camoflague
Replies: 21
Views: 20594

Camoflague

What do people think about finding a way to add the ability to "Camoflague" a "Cov Ops" who chooses to be a Sniper not FG42 or Sten. What I think would be a good idea is that within a map there would be a "zone" where within this zone a pack would lay giving the ability...
by zero.TA
Tue Jun 22, 2004 12:39 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144824

One thing that ET misses regarding the sniper is that in "real-life" a sniper would not be seen. He would have the ability to camouflage himself to blend in with his surroundings. Now if ET were to intoduce this it would creat a whole new scenario. Not aware of any map where you cannot spo...
by zero.TA
Mon Jun 21, 2004 4:52 am
Forum: ET Bugs/Cheats
Topic: Two very annoying bugs
Replies: 6
Views: 4911

And a more annyoing one is: "server disconnected for unknown reason" and I get this message on 99/100 servers when a new map loads. This happens to me quite a lot as well, I download a missing map from a Connected Server, it loads the game then lets me choose a side before it kicks me out...