Search found 30 matches

by PotFarmer
Thu Jul 08, 2004 12:18 pm
Forum: ET Pro
Topic: Ask Bani :)
Replies: 47
Views: 43463

Q: I know you modded RtCW and now ET, but how far back does your modding interest go? Did you ever make any DOOM WADs, for example?
by PotFarmer
Thu Jul 08, 2004 10:52 am
Forum: ET Pro
Topic: REQ: soldier-only (for CTF)
Replies: 5
Views: 4014

Even though I think CTF maps basically rob ET of it's uniqueness (i.e., it's chain-of-objectives gamestyle), I do agree that if such maps are going to exist, they should dive in all the way and be a strictly "run & gun" experience. No classes, just a TDM with flags to cap between frags...
by PotFarmer
Thu Jul 01, 2004 4:01 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

Just because server admins have taken it upon themselves to use it on public servers does NOT transfer to it's author any responsibility whatsoever to alter it's purpose and focus to cater for the people that choose to play on those servers. True enough, Kendle. It does, however, transfer upon the ...
by PotFarmer
Thu Jul 01, 2004 3:54 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

PotFarmer, competitive players might be a minority in amount, but it's them (us) that keep the game going. Most of the public servers are brought by clanners or try to attract clanners since they want to higher the skill level of the server. When the game gets old it's the clanners who keep playing...
by PotFarmer
Thu Jul 01, 2004 3:37 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

PotFarmer, etpro is designed primarily for competition and leagues. i stated that from the very beginning, in every interview i've ever done, and it's been stated on the main webpage since day one: ET Pro is a mod specifically targeted at competition play, with features specifically designed for ad...
by PotFarmer
Wed Jun 30, 2004 9:43 pm
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

I see plenty of offensive comments about how I don't matter and should bow and scrape before the kids with 3 letters in front of their names, but I have yet to see Bani address the core problem I have, other than to say he doesn't give a shit, basically. The reality is, ETPro affects ME just as much...
by PotFarmer
Wed Jun 30, 2004 4:03 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

ET wasn't designed with competitions in mind. Does that mean all the clans should fold right now for you Potfarmer? ETPro is a competition mod aimed at making ET, a public game, into a game suitable for competition play. Thats its core purpose, making ET a competition game. If you like some of the ...
by PotFarmer
Wed Jun 30, 2004 3:43 am
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

but you already admitted you never used the sniper rifle in rtcw mp till today, which indicates to me you are arguing from a position of ignorance. one whole day of playing with the rtcw sniper rifle and you've come to the conclusion it would destroy et? is this supposed to be persuasive? Whoa, who...
by PotFarmer
Tue Jun 29, 2004 10:32 pm
Forum: ET Pro
Topic: Prone, "l33t" aimers, verticle aim, and m_pitch li
Replies: 53
Views: 37110

Unfortunately, it went right over my head. But that fact that you picked that line out to argue with speaks volumes. What does your registry hide? :lol:
by PotFarmer
Tue Jun 29, 2004 10:26 pm
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

the rtcw sniper fire rate is very very slow ... the recoil is huge, and the report is loud. the rtcw sniper rifle fire rate isnt anything close to k43/garand. i can't be the only one who thinks it's ridiculous for someone to argue against an rtcw-style sniper rifle when you admit you've never used ...
by PotFarmer
Tue Jun 29, 2004 10:21 pm
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

Its not so much LESS skills as DIFFERENT skills. I don't think they should be written off as less valuable skills just for being different. ok, let's say playerA killl 2 enemies with the smg in 5 secs and playerB 4 enemies with a panzer in the same time. would you say playerB has the double amount ...
by PotFarmer
Tue Jun 29, 2004 10:17 pm
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

nodey, it sounds like you want to turn ET into a counterstrike clone. what makes ET different from counterstrike is the variation of non-smg weapons and the tactics that go with them. by removing or limiting spam weapons and turning everything into smg duels, thats exactly what ET becomes : counter...
by PotFarmer
Mon Jun 28, 2004 10:26 pm
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

etpro has always been competition first, pub second. period. competition will be the deciding factor on whether the sniper rifle is changed or not. not pubs. Thanks for caring about your user base... :roll: I suspect not even "competition" will be the deciding factor. Rather, "whatev...
by PotFarmer
Mon Jun 28, 2004 10:00 pm
Forum: ET Pro
Topic: Prone, "l33t" aimers, verticle aim, and m_pitch li
Replies: 53
Views: 37110

Fact: People prone in a duel to take advantage of the known headbox issues. Facing a proner sucks. I hate proners. I never do it. However... The arguments made here by Herf and SCDS_reyalP are utterly infallible, and any attempt to disagree just makes you sound like a whining fool. Leave prone alone...
by PotFarmer
Mon Jun 28, 2004 9:28 pm
Forum: ET Pro
Topic: Damage according to distance, why ?
Replies: 232
Views: 144823

Bani: You keep saying things like "If you don't want the RtCW sniper in ET, then let's take out all the other mutual weapons they share", but that logic is utterly flawed. Frankly I expected you would realize this, but apparently not. Just because both games have SMG's doesn't mean they sh...