Search found 11 matches

by LaggyNewbie
Thu Nov 25, 2004 9:05 pm
Forum: ET Pro
Topic: request
Replies: 9
Views: 5152

there shouldn't be anything to hide, refs playing under hider nicks on their own servers have larger problems then people knowing who canceled a vote... like why are they smurfing on their own server, and why would the actions be objectable to the people on it.
by LaggyNewbie
Thu Nov 25, 2004 10:43 am
Forum: ET Pro
Topic: request
Replies: 9
Views: 5152

request

Show Publically if a callvote is canceled, who was the ref that did so.
by LaggyNewbie
Mon Nov 01, 2004 7:36 pm
Forum: ET Pro
Topic: question for smart ppl
Replies: 23
Views: 20176

there is one flaw with that.... Sound Sound is key to FPS. You know an enemy is comming before you see him by his sound, footsteps and grunts from jumping (q3). If the data is sent to tell where the footstep sound of an enemy is placed exactly (for 3d audio purposes), the enemy character position ca...
by LaggyNewbie
Sat Oct 16, 2004 10:40 am
Forum: ET Pro
Topic: Bug (Not ETpro specific)
Replies: 3
Views: 4443

not if you can take cover.. but I usually just switch to my pistol when I feel like I have 1-2 bullets left, except in this case.
by LaggyNewbie
Fri Oct 15, 2004 4:25 pm
Forum: ET Pro
Topic: Bug (Not ETpro specific)
Replies: 3
Views: 4443

Bug (Not ETpro specific)

A request from the complaint compartment... :)

The bug where you switch from your SMG to your pistol right before or at the time of auto reload, it reloads with no gun out, gives you the pistol, then when you go back to your SMG it never really reloaded, and must reload again.
by LaggyNewbie
Wed Oct 13, 2004 11:56 am
Forum: ET Pro
Topic: spawntimers: the thread that will not die.
Replies: 108
Views: 80546

bottom line: anything that cannot be enforced must be allowed. and then coded into ET-Pro to make everyones lives easier, hence i demand a dyna timer, and lines on the charge bar to say when i can put medi packs on the floor, cause i can like draw on the screen and stuff. OMG, thats a great idea!
by LaggyNewbie
Wed Oct 13, 2004 7:45 am
Forum: ET Pro
Topic: spawntimers: the thread that will not die.
Replies: 108
Views: 80546

>>steven! wrote:yup its very hard to limit sum1 counting to 30 in their brain so u may aswell, allow it for those who cant count.
hah!
by LaggyNewbie
Mon Oct 11, 2004 12:04 am
Forum: ET Pro
Topic: spawntimers: the thread that will not die.
Replies: 108
Views: 80546

If I make a dyno timer so I know when dynos will explode and a countdown, will etpro put a visible timer above all dynos or add one in the config?

:x
by LaggyNewbie
Fri Aug 06, 2004 11:24 am
Forum: ET Pro
Topic: Spawn timer support
Replies: 121
Views: 106906

maybe I dont understand the idea proposed, I thought people would have the option not to be spawning all together. When they spawn all together, players on the axis team have immune shield in their spawn for 4-5 seconds. If the axis had a scattered spawn, 2 axis might spawn and be immune, if 2 axis ...
by LaggyNewbie
Fri Aug 06, 2004 1:07 am
Forum: ET Pro
Topic: Spawn timer support
Replies: 121
Views: 106906

I like it the way it is now. The playing field isnt level, thats what makes it a game, because my parents spent a lot of money on a nice computer that lets me shoot with ease, much better then some one with a crappy computer doesnt mean we should put a 43fps limit. Integrating it into the interface ...
by LaggyNewbie
Thu Jul 08, 2004 11:23 am
Forum: ET Pro
Topic: suggestions
Replies: 1
Views: 2243

suggestions

First of great job on et. 2 suggestions, I dont know if they have been thrown around yet but ill make a post anyways. First, a kick that wont temp ban a player, so in a match if some 1 goes 999 and you need to kick them, they wont be banned for x minutes when they try to get back in. A second sugges...