Search found 11 matches
- Wed Feb 02, 2005 2:07 am
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
Kendle: You're not wrong, except over 2 races the guy who changes up a gear first is not the same person. In race 2 the guy who lost race 1 changes up a gear first, and wins, so now, over 2 races, the score is 1 - 1, except in ET terms, seeing as this is Stopwatch, the score is actually 0 - 0. Ok, I...
- Wed Feb 02, 2005 1:58 am
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
bani wrote: this is like giving the fastest runner in a marathon a bicycle so he can go even faster, and then when he's really far ahead, giving him a motorcycle. does this make sense for competition? I would rather compare a WORKING xp system with gears on a bike. The one in the race that is fastes...
- Wed Feb 02, 2005 1:51 am
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
- Wed Feb 02, 2005 1:46 am
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
Kendle wrote: That's the point ouroboro is getting at, XP rewards encourage full holds, not make them less likely, because it's usually the defense who earn them quickest, thus making it less and less likely as the game goes on that the attacking team will set a time, i.e. full hold. And if the team...
- Wed Feb 02, 2005 1:17 am
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
ouroboro wrote: xp rewards the better team by making their lives even easier, basically. let's say you have a good gun. so you get light weapons 1. now you have an extra clip. why? shouldn't the extra clip go to the poor bastard who can't land shots? Why should we award the poor bastard who can't la...
- Tue Feb 01, 2005 11:20 am
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
Kendle, I'm not sure the main problem with medics is their high hp (they even add hp to the rest of the team as well). However, take any other class than a medic and go into battle...most of the time you wont have full health (like medics have the opportunity to do). I think the main issue with medi...
- Sun Jan 30, 2005 2:09 pm
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
Ouroboro wrote: but making one team stronger right out of the gate is absolute insanity This is why the b_team_levels_skill suggestion is so good. The teams dont get anything for free, except the level ups is slightly faster for one team than the other (but they still have to collect those xp or no ...
- Sat Jan 29, 2005 9:40 am
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
- Sat Jan 29, 2005 7:51 am
- Forum: ET Pro
- Topic: Any chance of b_medicMaxHealth ?
- Replies: 53
- Views: 45818
- Wed Oct 20, 2004 11:50 pm
- Forum: ET Pro
- Topic: How should I relate to the new hitboxes?
- Replies: 77
- Views: 67916
dragon wrote: I'd rather only have accurate hitboxes for Head and Body. I suspect the bulk of people playing this game are the same. Nah, I wouldnt agree to that. Ie, outer limbs shouldnt give that much hitpoints on a player. omg omg omg, u killed me in the FOOT :) And this is really not a problem f...
- Tue Sep 28, 2004 10:44 pm
- Forum: ET Pro
- Topic: hitsounds stuff..
- Replies: 32
- Views: 19138
This thread, like many other threads, seems to crazy with all funny arguments. Hitsounds on nades aint such a big problem for the defending team, is it? I would suggest that it stays... ...however if its not gonna stay I guess the list of weapons that should make hitsounds are: -arty/airstrike -nade...