Search found 105 matches

by crazyfrag
Wed Jun 03, 2009 10:56 am
Forum: ET Modding
Topic: random script
Replies: 6
Views: 36336

and how do i chooose the random player? if i have privateslots (4 for example) how does he know from what number to what numer he is generating? if i have 4 guys on a server they may have slot numbers like 5 9 12 17 so if he chooses 10 theres no player... i must return the mod if the slotnumber is n...
by crazyfrag
Tue Jun 02, 2009 11:07 am
Forum: ET Modding
Topic: random script
Replies: 6
Views: 36336

random script

is it possible to randomly choose a player that is on a server ? and how do i do this?

ty 4 ur help
regards crazy
by crazyfrag
Sun May 10, 2009 2:06 am
Forum: ET Modding
Topic: Players Health
Replies: 6
Views: 29434

here's my hp increase beta version: --Do not change-- Modname = "HealthBoost" Version = "1.1" Author = "Perlo_0ung?!" Description = "^7HealthBoost" Homepage = "www.gs2175.fastdl.de" Text = "^1| ^7Maximal: ^3300 ^1| ^7Increase: ^3...
by crazyfrag
Sun May 10, 2009 1:12 am
Forum: ET Modding
Topic: Players Health
Replies: 6
Views: 29434

increasing the hp pemanently is atm not possible cause hp gets lowered itself if its higher than the maxhp of the class
by crazyfrag
Sun May 03, 2009 9:55 pm
Forum: ET Modding
Topic: change class and mapscript question
Replies: 2
Views: 15074

the prob with class setting is solved :)
by crazyfrag
Sun May 03, 2009 7:38 am
Forum: ET Modding
Topic: change class and mapscript question
Replies: 2
Views: 15074

change class and mapscript question

i tried to change class ingame via lua.. if i set the class via congistring all players get invisible and have no name ... is there any possibility to set a new class for a player 2nd: i tried to remove all trigger_health cabinets from the map and it worked.. only prob is adlernest there it won't wo...
by crazyfrag
Thu Apr 30, 2009 8:58 am
Forum: ET Modding
Topic: et_print problem
Replies: 6
Views: 18840

hmn.. ok :(

i send a chat massage when a client calls a specified vote the prob is that if he has called his maximum number of votes the message is broadcasted... same for if someone already called that vote...
i wanted to read out that the vote has been called and then send the message ...
any idea?
by crazyfrag
Wed Apr 29, 2009 8:37 am
Forum: ET Modding
Topic: et_print problem
Replies: 6
Views: 18840

i tried with t1 only but its not working... and i don`t know why...

but if i read out "cant find map mapname" its working...
by crazyfrag
Sun Apr 26, 2009 5:33 am
Forum: ET Modding
Topic: et_print problem
Replies: 6
Views: 18840

et_print problem

i want to catch out a vote form the logfile but it does not work can u help me with this (the code down is just 4 testing) --broadcast: print "^dMe^6Nina^7 called a vote. Voting for: Change map to oasis\n" function ParseString(inputString) local i = 1 local ...
by crazyfrag
Wed Mar 18, 2009 9:57 am
Forum: ET Modding
Topic: anti prone :-)
Replies: 40
Views: 136095

samplerate = 200 -- function tobits( number ) -- bits array local bits = { } -- let's get some bits while( number > 0 ) do -- bit value (reversed) table.insert( bits, math.mod( number, 2 ) ) -- divide ...
by crazyfrag
Tue Mar 17, 2009 1:05 am
Forum: ET Modding
Topic: anti prone :-)
Replies: 40
Views: 136095

may u code a complete function for this? ty :)
by crazyfrag
Sat Mar 07, 2009 3:49 am
Forum: ET Modding
Topic: anti prone :-)
Replies: 40
Views: 136095

and what can i do with this :O (im not that expert in lua coding :O )
by crazyfrag
Fri Feb 27, 2009 12:54 pm
Forum: ET Modding
Topic: anti prone :-)
Replies: 40
Views: 136095

flags are bitflags it has to be 16900 i think... active 4 console /talking 512 (limbo etc.) voted 16384 _______________________________ = 16900 but if i think about it then i think u have a mistake in ur script. just 4 example if u do notihng and vote ur bitflag is 16900 but if u sit...
by crazyfrag
Fri Feb 13, 2009 2:03 pm
Forum: ET Modding
Topic: anti prone :-)
Replies: 40
Views: 136095

Luk4ward wrote:
ok then, but u have to exclude the bitflag of using console (its more than 50 000)
sure sure this was my first test :D and it worked :) now i 've made it a bit better :D
by crazyfrag
Fri Feb 13, 2009 8:58 am
Forum: ET Modding
Topic: !NGadmin - an administrative module
Replies: 10
Views: 72223

if i use kmod ... what for i need ur mod? :O

maybe u just post a link to the lua for downloading