Are we talking about the same clan I wonder ?
Get on MSN as I already have your ID.
I tried to record a demo of my little undercover deal but it didn't record a thing other than black w/ text.
Search found 18 matches
- Wed Oct 27, 2004 4:37 pm
- Forum: ET Pro
- Topic: problem with /cheaters
- Replies: 48
- Views: 65992
- Wed Oct 27, 2004 4:28 pm
- Forum: ET Pro
- Topic: problem with /cheaters
- Replies: 48
- Views: 65992
I think he said he sent the hacks in (or a clanmate) so, thats making an effort as far as I'm concerned. Also, if your win shows clean and PB shots show normal and you have a very good humanized aim but only know that they're cheating cause you were in their server....how will that prove to league a...
- Wed Oct 27, 2004 3:29 pm
- Forum: ET Pro
- Topic: problem with /cheaters
- Replies: 48
- Views: 65992
Nobody uses them in competition ? NOOOOOOOOOOOOOOOOO....that's being very naive, I'm sorry. I know of entire clans that use them in competition and very rarerly get caught. I posed as a clanmate of another clan once (that I suspected) and they were actually talking about which hack to use in their t...
- Wed Oct 27, 2004 3:14 pm
- Forum: ET Pro
- Topic: problem with /cheaters
- Replies: 48
- Views: 65992
I tested a few of those n7's and the nc on my spare computer over LAN and can already see a common trait w/ his hacks; they LOVE to randomly aim at dead people.(n7's) I've noticed a lot of hotshots on my server that say they do it on purpose because they think they're proning..hahah, right! Every ti...
- Wed Oct 27, 2004 2:57 pm
- Forum: ET Pro
- Topic: problem with /cheaters
- Replies: 48
- Views: 65992
- Wed Oct 27, 2004 2:43 pm
- Forum: ET Pro
- Topic: problem with /cheaters
- Replies: 48
- Views: 65992
What are you talking about ? I've seen several sites be taken down and/or relocated due to public knowledge ? I think he is using his brain. Noob, you are a funny dude. You can get really hyper but if anything it has made more people get involved here. I have never seen posts blow up the way yours d...
- Tue Oct 26, 2004 11:33 am
- Forum: ET Pro
- Topic: New 3.1.6 and Trickjumping
- Replies: 90
- Views: 73707
The more I think about this post the more I'm beginning to understand the true point of it and the more it bugs me. Yeah, trickjumping is fine and dandy to an exent but when it's taken to the limit of obviously taking advantage of some poor game development and especially when it obviously makes no ...
- Thu Oct 21, 2004 7:33 pm
- Forum: ET Pro
- Topic: how does the antiwarp work?
- Replies: 15
- Views: 11600
- Thu Oct 21, 2004 6:15 pm
- Forum: ET Pro
- Topic: how does the antiwarp work?
- Replies: 15
- Views: 11600
- Thu Oct 21, 2004 5:54 pm
- Forum: ET Pro
- Topic: how does the antiwarp work?
- Replies: 15
- Views: 11600
- Thu Oct 21, 2004 5:32 pm
- Forum: ET Pro
- Topic: New 3.1.6 and Trickjumping
- Replies: 90
- Views: 73707
My game server host disabled that option on my server cause he says that I don't need it and it's making my server lag or possibly lag. Thanks for posting this as now I can tell him to put it back. I knew it was a test so I tried it out and then he took it off. What are the different ways you can di...
- Thu Oct 21, 2004 5:27 pm
- Forum: ET Pro
- Topic: How should I relate to the new hitboxes?
- Replies: 77
- Views: 67927
Sweet !! Then what is that cg_crosshairY (or whatever) supposed to be about ? I saw someone post something about that needing to be changed. I guess thats not true. Who am I supposed tolisten to on this board anyway? I mean, who knows and who doesn't know? There are so many debates about issues on h...
- Thu Oct 21, 2004 5:22 pm
- Forum: ET Pro
- Topic: New 3.1.6 and Trickjumping
- Replies: 90
- Views: 73707
- Thu Oct 21, 2004 5:17 pm
- Forum: ET Pro
- Topic: Class Disabling
- Replies: 8
- Views: 5094
- Thu Oct 21, 2004 5:15 pm
- Forum: ET Pro
- Topic: How should I relate to the new hitboxes?
- Replies: 77
- Views: 67927
Can somone explain in moron-proof terms (for people like me) exactly what to expect from these hitbox changes as it appears to be a change to make it more realistic but I would really like to know how the rest of my game will change when and if it goes through. I know it was hated in the community t...