Search found 81 matches

by Igloo
Sun Dec 23, 2007 3:55 am
Forum: ET Bugs/Cheats
Topic: etpro bug, hard exiting
Replies: 5
Views: 25045

lols jumping with helmets :lol:
by Igloo
Sat Dec 22, 2007 11:05 am
Forum: ET Bugs/Cheats
Topic: "create" error
Replies: 4
Views: 25068

"create" error

Hello, Simply: create { model "*14" scriptname "door_lol" targetname "door_lol" classname "func_door_rotating" origin "-434 1241 64" type "4" allowteams "axis,cvops" } It doesn't work only for axis & covert o...
by Igloo
Wed Sep 05, 2007 1:40 pm
Forum: ET Modding
Topic: Engineer Credit - Server script.
Replies: 12
Views: 23034

I believe you got a nice suggestion for a little tweak in next etpro here - add a server console print when engie construcs/destroys something (he gets XP for it so I guess there is a method in the code where the print can be added), you can then trap that print with lua. Lol, sure they can add a p...
by Igloo
Sat Aug 11, 2007 5:35 am
Forum: ET Bugs/Cheats
Topic: a gass bug?
Replies: 3
Views: 14451

I just don't remember how, but with another PC + speakers I could get this effect too. Interesting.. or maybe demo doesn't show this, I'll check it out \o/

Greetings,
Igloo

// edit: yup, I can hear this, but when I rotate the POWER to higher level. Ok, if you say it's fine :wink:
by Igloo
Fri Aug 10, 2007 7:31 am
Forum: ET Bugs/Cheats
Topic: a gass bug?
Replies: 3
Views: 14451

a gass bug?

Hello again, I found a new bug. Bug not bug, really don't know, but I recorded a demo to show you: http://www.sendspace.com/file/129kcp You need to have bremen_b2 , as I was playing on it then. So in this short demo you can see that from one position I'm not able to hear the gass voice.. like I woul...
by Igloo
Wed Aug 08, 2007 3:25 am
Forum: ET Pro
Topic: Users staying muted instead of /reconnect
Replies: 3
Views: 10308

Imo in ETPro mod it's not really needed. Usually the clan matches configs kick for a short time, so... yes, an option to turn it on and choose the saving file. Would be OK for publics :wink:

Greetings,
Igloo
by Igloo
Wed Aug 08, 2007 3:21 am
Forum: ET Pro
Topic: Highest accuracy (change idea)
Replies: 13
Views: 66953

LOL.

It really needs programmist attention :lol: I don't understand of what this accuracy is ... so it's no sense.

Greetings,
Igloo
by Igloo
Tue Aug 07, 2007 4:28 am
Forum: ET Pro
Topic: Highest accuracy (change idea)
Replies: 13
Views: 66953

I won't comment these replies above :lol: :lol:

If you think that no one looks at this shooting-board you're wrong :wink: Don't offtop here.

Greetings,
Igloo
by Igloo
Sun Aug 05, 2007 1:18 pm
Forum: ET Pro
Topic: Thought.
Replies: 20
Views: 56991

Imo spectator inactivity mode is enough, sometimes spectators come there from playing for different reasons and after some time they can be dropped so... :wink:

Greetings,
Igloo
by Igloo
Sat Aug 04, 2007 12:57 pm
Forum: ET Pro
Topic: Highest accuracy (change idea)
Replies: 13
Views: 66953

only count hitscan weapons (those which can "produce" headshots) then
Yap.. this would be great.

MG42 can only do bodyshots, I haven't ever seen high accuracy from this :D

Greetings,
Igloo
by Igloo
Sat Aug 04, 2007 8:43 am
Forum: ET Pro
Topic: Highest accuracy (change idea)
Replies: 13
Views: 66953

Highest accuracy (change idea)

Hello, I'm wondering if the rank "Highest accuracy" couldn't be counted for Panzerfaust. As long as it is much higher than 50 accuracy, but may reach also 100 and over.. no one is able to be better using SMG [is possible, but in normal game it's about luck you know...]. What do you think? ...
by Igloo
Thu Aug 02, 2007 4:42 pm
Forum: ET Bugs/Cheats
Topic: Revive bug?
Replies: 9
Views: 15218

Cuz I heard thousand times "as old as ET" with non-repaired bugs \o/

Didn't understand the laugh, but your welcome :twisted:

Greetings,
Igloo
by Igloo
Thu Aug 02, 2007 10:08 am
Forum: ET Bugs/Cheats
Topic: Revive bug?
Replies: 9
Views: 15218

Everything with aiming is ok, just the screen looks as normal, instead standard magnifying.. of course if this ocular (whatever you call it) will become hidden and used again it doesn't show ("bug routine" can be repeated as many times as wanted). No, player doesn't have to shoot to get su...
by Igloo
Wed Aug 01, 2007 4:35 pm
Forum: ET Bugs/Cheats
Topic: Revive bug?
Replies: 9
Views: 15218

Revive bug?

Hello, I found accidentally a bug. It occurs in sniper mode, for both FG-42 and Garand/K43 , when I use lunette. If player died in this mode and is revived by medic he can see the area as normall, kinda better. See this: http://img170.imageshack.us/img170/4770/revivebugbr1.jpg Dunno, but it could be...
by Igloo
Fri Jul 20, 2007 1:44 pm
Forum: ET Bugs/Cheats
Topic: [etpromapscript] surfaceflags
Replies: 6
Views: 14362

But yes, with combination I could get blocking everything, except bullets from smg/rifle and other weapons.

Is it possible to do it for all weapons somehow? Not blocking the player ofc.

Greetings,
Igloo