Search found 107 matches

by Father
Wed Aug 22, 2018 3:57 pm
Forum: Offtopic
Topic: Anyone left around here?
Replies: 3
Views: 16303

Hello :)

Mmm, KMOD was running on my ETPro servers many years until few months back when these brave servers were put to death.

BTW: I'm surprised that this forum is still up. :o
by Father
Thu May 24, 2012 12:17 pm
Forum: ET Server Admins
Topic: UNRECOVERABLE ERROR
Replies: 0
Views: 54846

UNRECOVERABLE ERROR

Hi guys, since May 11, 2012 my server is experiencing random crashes few times per day. There were made no changes in server environment for months. There were made no changes in WolfET settings. We are running: WolfET 2.60b ETPro 3.2.6 Windows XP x64 I've tried to to turn-off PunkBuster and Lua mod...
by Father
Fri Dec 02, 2011 2:43 pm
Forum: ET Server Admins
Topic: Increased bandwitch traffic (about 15 mb/s)
Replies: 2
Views: 14275

Re: Increased bandwitch traffic (about 15 mb/s)

Hi! Try to find out these IPs of destinations which abused your server. (this will answer a lot of questions) Do you rent virtual server (where you can setup any operating system, programs you like,..) or WolfET server only? What kind of OS is used for server where is WolfET server hosted? Is that t...
by Father
Sun Oct 09, 2011 12:31 pm
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 680662

Here is several mapscripts which I have „updated“ in few past years. Basically, they contain latest publicly known bug-fixes and those which I've found myself. Some of these contains slight gameplay changes (additional spawns, anti-airstrike roofs). Most of them can be enabled/disabled via sett...
by Father
Sat Dec 25, 2010 11:59 am
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 680662

Railgun Fun http://images.bsdterritory.com/mortis/railgun_fun.zip Same fixes as railgun, but makes CP spawnable for Axis and reduces map duration from 30 minutes to 20 minutes. I've tested CP spawn for some extended time on my servers. If CP spawn is held by Allies, destroying Allied CP become new ...
by Father
Sat Dec 25, 2010 11:26 am
Forum: ET Bugs/Cheats
Topic: Updated map scripts for fueldump, supplydepot, railgun +more
Replies: 192
Views: 680662

Here is several mapscripts which I have „updated“ in few past years. Basically, they contain latest publicly known bug-fixes and those which I've found myself. Some of these contains slight gameplay changes (additional spawns, anti-airstrike roofs). Most of them can be enabled/disabled via setti...
by Father
Tue Sep 22, 2009 3:48 am
Forum: ET Server Admins
Topic: Crashes during intermission
Replies: 2
Views: 15758

Here is log of crash which happened on same server 2 hours before crash which is stated above. Server was crashed during warmup on Würzburg radar and watchdog commands has been executed sucessfully (loading bremen_b2): ... ... 22:07.04 ClientUserinfoChanged: 11 n\^3Under^5Dog\t\2\c\...
by Father
Tue Sep 22, 2009 3:39 am
Forum: ET Server Admins
Topic: Crashes during intermission
Replies: 2
Views: 15758

Crashes during intermission

My servers are sometimes crashed and watchdog is triggered. If they are crashed it's during intermission only. It's very rare if server is crashed during gameplay. Last crash: In the latest crash, mapname is Supply and server was crashed ~15 seconds before intermission end. Next map in campaign is B...
by Father
Fri Jun 05, 2009 12:46 pm
Forum: ET Server Admins
Topic: high ping kicker
Replies: 8
Views: 37426

There is antiwarp.. so you don't need such script for punishing high-pingers.
by Father
Wed Jun 03, 2009 6:49 pm
Forum: ET Modding
Topic: random script
Replies: 6
Views: 19470

The easiest way: . . local random_slot repeat random_slot = math.random(0,slots) until not et.gentity_get(random_slot,"inuse") . . Better way: get numbers of slots in use put these numbers in table to get random: local random_slot = your_table[math.r...
by Father
Tue Jun 02, 2009 6:09 pm
Forum: ET Modding
Topic: random script
Replies: 6
Views: 19470

If you need random choice you can use math.random().
by Father
Fri May 01, 2009 7:57 am
Forum: ET Modding
Topic: [LUA] Printing at the top of screen
Replies: 2
Views: 14017

Hehe, nice trick. :D

Thanx
by Father
Thu Apr 30, 2009 10:23 am
Forum: ET Modding
Topic: et_print problem
Replies: 6
Views: 11343

Then make your checks inside et_ClientCommand
Good example is Hadr0's minipb.lua @ WolfWiki
by Father
Tue Apr 28, 2009 2:27 pm
Forum: ET Modding
Topic: [LUA] Printing at the top of screen
Replies: 2
Views: 14017

[LUA] Printing at the top of screen

Hello, I'd like to print some things at the top of screen. In LUA, I can use b command. However, if I use b command it prints into console too and this behavior is unwated in some cases. Printing at the top of screen is ETPro feature, isn't it? Then I'd like to ask you for the name of C function (an...
by Father
Thu Apr 02, 2009 4:22 am
Forum: ET Pro
Topic: mapscript hash bug
Replies: 1
Views: 10939

IMHO it is not any bug. Did you type these commands at your in-game console? If so: The first case, remote server has loaded map on remote server The second case, your game on your local computer has loaded map and used mapscript you have at your computer. There is no any bug. Reason is: map has bee...