Search found 113 matches
- Tue Apr 01, 2008 8:10 pm
- Forum: ET Server Admins
- Topic: Problem with server.
- Replies: 16
- Views: 58221
Re: Problem with server.
I can't seem to get rid of the +map oasis. I'm not sure what you mean by this, usually server providers either give customers access to the startup line in some way, or they dont. I'm wondering if you have one of those web interfaces that does not allow direct access to the startup line but instead...
- Mon Mar 31, 2008 12:26 pm
- Forum: ET Modding
- Topic: lua end map
- Replies: 18
- Views: 61653
- Fri Mar 28, 2008 6:28 am
- Forum: ET Modding
- Topic: cancel vote at the end of rounds!
- Replies: 14
- Views: 22203
- Sat Mar 22, 2008 11:16 am
- Forum: ET Modding
- Topic: battery .script
- Replies: 14
- Views: 35471
- Sat Mar 22, 2008 5:20 am
- Forum: ET Modding
- Topic: cancel vote at the end of rounds!
- Replies: 14
- Views: 22203
- Sat Mar 22, 2008 5:16 am
- Forum: ET Modding
- Topic: et player hacking server
- Replies: 11
- Views: 24359
so now how do i get him detect /model/ and kick client I see your reasons for wanting to do so, but that's really not the best thing to do if there is a new version of q3fill and combinedfixes.lua is not effective. Its not 100% clear if this is the case or not. It might be useful if crazyfrag and j...
- Thu Mar 20, 2008 1:46 pm
- Forum: ET Modding
- Topic: cancel vote at the end of rounds!
- Replies: 14
- Views: 22203
In Lua, the start time can be defined in et_initgame (GAME_INIT), which is what I did in the example above. I used et.trap_Milliseconds in the way GAME_RUN_FRAME would be used. If you want the config vote to be cancelled after 10 mins of any map then it makes things a little simpler. In my example, ...
- Wed Mar 19, 2008 1:14 pm
- Forum: ET Modding
- Topic: cancel vote at the end of rounds!
- Replies: 14
- Views: 22203
Hmm, I went to debug it and then realised that voting is not allowed during the intermission anyway. Oops. (the script does work as intended though, so its not all bad). I'm not sure exactly what you want the script to do. Do you want to prevent config votes when the game is still in progress and th...
- Wed Mar 19, 2008 10:05 am
- Forum: ET Modding
- Topic: cancel vote at the end of rounds!
- Replies: 14
- Views: 22203
- Sun Mar 09, 2008 7:30 am
- Forum: ET Server Admins
- Topic: LUA modules do not load
- Replies: 1
- Views: 5971
- Fri Feb 22, 2008 8:42 am
- Forum: ET Modding
- Topic: et_ClientCommand can't get cmd "name" ?
- Replies: 6
- Views: 11192
- Thu Feb 21, 2008 1:48 pm
- Forum: ET Server Admins
- Topic: pb_sv_cvar rate doesnt work
- Replies: 4
- Views: 7290
1) Certified configs contain a hash/signature at the end for verification. If you change any entry in the config then the hash will not match and the config will show us uncertified when loaded. 2) If you have not done so already, use rcon to check the value of sv_maxrate whilst the server is up. Yo...
- Wed Feb 20, 2008 10:42 am
- Forum: ET Server Admins
- Topic: pb_sv_cvar rate doesnt work
- Replies: 4
- Views: 7290
- Fri Feb 08, 2008 7:14 am
- Forum: ET Modding
- Topic: noweaopons.lua
- Replies: 4
- Views: 5870
- Fri Feb 08, 2008 6:58 am
- Forum: ET Modding
- Topic: noweaopons.lua
- Replies: 4
- Views: 5870