Search found 247 matches

by RammStein
Sat Jan 17, 2004 2:51 pm
Forum: ET Pro
Topic: proposal to end double full holds on stopwatch
Replies: 24
Views: 15086

Putting limted lives on the attackers side has to be the stupidest suggestion yet. :roll:
by RammStein
Sat Jan 17, 2004 2:47 pm
Forum: Banimod Servers
Topic: Axis Complex
Replies: 20
Views: 16887

Well, it's too bad your server is none of our concern.

I think Chateau should be somewhere in the rotation, as well as depot, axis complex, beach, and radar.
by RammStein
Fri Jan 16, 2004 6:54 am
Forum: ET Pro
Topic: proposal to end double full holds on stopwatch
Replies: 24
Views: 15086

How would this stop the defense from camping? They would just camp the same except that now the allies can be completely eliminated. :roll:
by RammStein
Thu Jan 15, 2004 2:28 pm
Forum: ET Pro
Topic: Cov-op balancing (headicon, dummy weapons, poison knife)
Replies: 34
Views: 21204

Not entirely, but reduced enough so players around 2 or 3 feet away could hear them maybe.
by RammStein
Thu Jan 15, 2004 12:17 pm
Forum: ET Pro
Topic: Cov-op balancing (headicon, dummy weapons, poison knife)
Replies: 34
Views: 21204

I don't think knifing is too powerful, it is a good reward for sneaking up behind somebody without them knowing it and being able to get that close. One thing I don't like about the knife though, it that it makes WAY too much noise... I think the whooshing noises of the player swinging the knife sho...
by RammStein
Sun Jan 11, 2004 1:27 pm
Forum: ET Players
Topic: Gender change possible?
Replies: 29
Views: 26585

I like running into barbed wire, and then it telling me I was "Killed to Death"
by RammStein
Thu Jan 08, 2004 8:56 pm
Forum: ET Pro
Topic: Cov-op balancing (headicon, dummy weapons, poison knife)
Replies: 34
Views: 21204

Yeah, I noticed that after I looked into it more, but it does kind of get annoying sometimes when they are quick to react and manage to kill you.
by RammStein
Thu Jan 08, 2004 12:47 pm
Forum: ET Pro
Topic: Cov-op balancing (headicon, dummy weapons, poison knife)
Replies: 34
Views: 21204

How about altering the zone of what is considered the players "back." Sometimes when I try and stab people, my knife is clearly pointed at their back, but the knife icon doesn't show up, so I do not get the full damage. Make it bigger or something.
by RammStein
Wed Jan 07, 2004 12:34 pm
Forum: Banimod Server Admins
Topic: Problem utilizing all ETPro features
Replies: 10
Views: 5772

Just hit the quote button.... :roll:
by RammStein
Mon Jan 05, 2004 7:21 pm
Forum: ET Pro
Topic: Cov-op balancing (headicon, dummy weapons, poison knife)
Replies: 34
Views: 21204

Oh, I thought you were talking about smg shots to the head or something.... I'll just shut my mouth now. I do understand what you mean, I also use the unsilenced luger/colt trick to help better my disguise.
by RammStein
Mon Jan 05, 2004 3:29 pm
Forum: ET Pro
Topic: Cov-op balancing (headicon, dummy weapons, poison knife)
Replies: 34
Views: 21204

Eh true, you would be able to get a few headshots off rather quickly, but nothing you wouldn't be able to do with an fg-42.
by RammStein
Mon Jan 05, 2004 12:30 pm
Forum: ET Pro
Topic: Cov-op balancing (headicon, dummy weapons, poison knife)
Replies: 34
Views: 21204

If I had a choice to use a sniper rifle for close combat or an smg, I would toss down the rifle and pick up an smg. There is really nothing wrong with the covert ops being able to frag, once he shoots the uniform disappears anyway.
by RammStein
Sun Jan 04, 2004 12:04 pm
Forum: ET Pro
Topic: Cov-op balancing (headicon, dummy weapons, poison knife)
Replies: 34
Views: 21204

How about coverts can only pick up mp40s and thompsons, and they can only do it when they are undercover? When they pick up the weapon, they are able to use it, and it drops their current one putting it in weapon bank 3. Mp40/thompson can be used by generally every class except covert ops, but if yo...
by RammStein
Wed Dec 31, 2003 2:43 pm
Forum: ET Pro
Topic: Can you set immortality for soldier in tank?
Replies: 17
Views: 13294

yes, but those are there for the spirit of gameplay. gameplay goes over realism. invincibility is not something that adds to gameplay or realism. shouldn't you be asking this to be put in the idiot mod* instead of etpro/bayonet? *shrub Take tank-machine-gun and you will be death in few sec. Do you ...
by RammStein
Tue Dec 30, 2003 7:36 pm
Forum: ET Pro
Topic: Can you set immortality for soldier in tank?
Replies: 17
Views: 13294

Whether it's unrealistic or not, it's still a stupid idea.