Search found 1553 matches

by ReyalP
Tue Aug 21, 2007 1:41 pm
Forum: ET Pro
Topic: 3.2.7 anyone? :D
Replies: 27
Views: 59719

They are they are making RTCW 2!!!!! Too bad have to wait till 2008 :cry: Raven and Nerve are making a new Wolfenstein game. That doesn't mean it's going to be anything like RTCW. Some more information might come out at qcon. Correction: 3wave is now working on the MP portion, Nerve is working on E...
by ReyalP
Sun Aug 19, 2007 2:36 pm
Forum: ET Bugs/Cheats
Topic: ubuntu & etpro [can linux user avoid sv_cvar ?]
Replies: 2
Views: 11840

cvar limit enforcement isn't platform specific.

I tested on linux, and enforcement of cl_timenudge works for me. It also forces a vid_restart when it is changed out of range.
by ReyalP
Tue Aug 14, 2007 1:25 pm
Forum: ET Pro
Topic: 3.2.7 anyone? :D
Replies: 27
Views: 59719

exec_on_spawn or whatever would probably be a smarter way to do it, since that's when you actually care.
by ReyalP
Thu Aug 09, 2007 1:42 pm
Forum: ET Pro
Topic: cvar restrictions?
Replies: 6
Views: 10391

well its not my server, its just coz some dude posted a screenshot and it was totally rivatuner or he was using a cvar unlocker to boost his picmip over 3 thats why i wanted to know if there were restrictions :) oh well, thx for the info zinx, appreciated :) Dazzle_ Cvar restrictions don't affect r...
by ReyalP
Wed Aug 08, 2007 3:21 pm
Forum: ET Pro
Topic: Users staying muted instead of /reconnect
Replies: 3
Views: 6850

I'd say deliberately bypassing a mute is grounds for a kick/ban. That said, this is something you can enforce in lua if you want, either with your own mod or gotenks etpower.
by ReyalP
Wed Aug 08, 2007 3:20 pm
Forum: ET Pro
Topic: cvar restrictions?
Replies: 6
Views: 10391

2.0.7 and 2.55 are unsupported. There are major bugs in these versions, including several that will allow malicious users to take over your server, and possibly the machine it is running on as well. As such, I have no intention of provide ANY support for these versions. I believe cvar restrictions w...
by ReyalP
Wed Aug 08, 2007 12:32 am
Forum: ET Server Admins
Topic: patch 2.60b + ETPro 325/326 - integrity failures for clients
Replies: 63
Views: 124902

Don't know why you are bumping this old thread :? Same time, I run 3.2.5 with 3.2.6 cheat.log files which allow both clients to connect, and work on other issues from there, to get regulars to patch up. Instead of beating a dead horse into submission, which the etpro guys seem to do, I'm working on ...
by ReyalP
Mon Aug 06, 2007 12:10 pm
Forum: ET Pro
Topic: Thought.
Replies: 20
Views: 32273

A better way to do it would be to kick inactive specs when the server becomes full, so you always have 1 slot available. You can detect this by tracking connects. You'll have to decide how to handle private slots, but otherwise it should be pretty straightforward. ISTR you can poke the fields used t...
by ReyalP
Sat Aug 04, 2007 4:38 pm
Forum: ET Pro
Topic: Thought.
Replies: 20
Views: 32273

gotenks wrote:lua could couldn't it? (haven't looked at the LUA system in a while) but I thought you recieved information on someone attempting to connect... (while they're waiting response)
lua only sees them after the server has decided to let them in.
by ReyalP
Thu Aug 02, 2007 11:45 pm
Forum: ET Pro
Topic: Thought.
Replies: 20
Views: 32273

I've long wanted an inactivity system that would switch inactive to spec if the server isn't full, and only kick them when it filled up.

Mods can't really do the original suggestion, since the engine handles the server full stuff.
by ReyalP
Thu Aug 02, 2007 11:39 pm
Forum: ET Bugs/Cheats
Topic: Revive bug?
Replies: 9
Views: 11085

Actually, this is a different one than I thought. It does seem to be reliably reproducible. There were a bunch of other occasional bugs in this area which were quite annoying, and not particularly easy. Hence the laugh. My personal favorite was this one: http://www.collectivecomputing.com/~reed/et/e...
by ReyalP
Thu Aug 02, 2007 2:05 pm
Forum: ET Pro
Topic: 3.2.7 anyone? :D
Replies: 27
Views: 59719

vendetta50 wrote: They are they are making RTCW 2!!!!! Too bad have to wait till 2008 :cry:
Raven and Nerve are making a new Wolfenstein game. That doesn't mean it's going to be anything like RTCW. Some more information might come out at qcon.
by ReyalP
Thu Aug 02, 2007 1:59 pm
Forum: ET Bugs/Cheats
Topic: Revive bug?
Replies: 9
Views: 11085

Igloo wrote:And if it's so old, ET programmers would easy fix this... already
HAHAHAHAH... Thanks for the laugh.

anyway, noted.
by ReyalP
Thu Aug 02, 2007 1:20 pm
Forum: ET Pro
Topic: 3.2.7 anyone? :D
Replies: 27
Views: 59719

ET:QW is based on D3, not quake 4. Different branches.

In my experience, it's not much like battlefield.
by ReyalP
Wed Aug 01, 2007 3:44 pm
Forum: ET Pro
Topic: Common problems with ET (not just etpro)
Replies: 15
Views: 54390

periodic lag in ET with nvidia + multicore + recent windows drivers:
Set "threaded optimization" to off for it in the 3d settings page.