Search found 201 matches

by dA*Rogue
Mon Nov 07, 2005 2:01 am
Forum: ET Server Admins
Topic: Quick q re order of CMP maps
Replies: 9
Views: 7042

Thanks techno :)
by dA*Rogue
Sun Nov 06, 2005 4:15 am
Forum: ET Server Admins
Topic: Quick q re order of CMP maps
Replies: 9
Views: 7042

This says otherwise - Just for another irritating annoyance, a few custom maps aren't really 100% compatible with campaigns at all, and some maps (including officials) dont work properly at the start or end of campaigns... It's not hard to quickly check though, simply load ET and select to host serv...
by dA*Rogue
Sat Nov 05, 2005 8:32 pm
Forum: ET Server Admins
Topic: Quick q re order of CMP maps
Replies: 9
Views: 7042

Quick q re order of CMP maps

Hey, I'm admin of a pub server, and am looking at changing the order of the six original maps. I was planning on running this order - Battery/Fuel/Goldrush/Radar/Oasis/Rail, but I heard some maps don't work as first/last. Will railgun work as the last map in the CMP? OT - Rail has tower spawn script...
by dA*Rogue
Sun Aug 28, 2005 7:35 pm
Forum: ET Pro News
Topic: ET Pro 3.2.1 Released!
Replies: 19
Views: 105922

From what I've seen, seems stats get broken if you're slow to load/connect to the new map.
by dA*Rogue
Thu Jun 30, 2005 10:25 pm
Forum: ET Pro
Topic: feature request: cs style weapon switch (abort reload)
Replies: 18
Views: 20404

imo it's an intended feature, and a decent one at that - it rewards intelligent choices, and means there's a risk inherent in reloading (instead of switching to pistol for example)

btw, most comps don't have lvl 4 meds so it's kinda beside the point...
by dA*Rogue
Wed Jan 26, 2005 3:42 am
Forum: ET Pro
Topic: supplydepot2 etpro mapscript
Replies: 64
Views: 82781

Not being able to spawn in the garage initially is a design choice afaik.

Even if it wasn't (and I'm fairly sure it is) I think it's fine as is.
by dA*Rogue
Tue Jan 18, 2005 7:28 pm
Forum: ET Pro
Topic: Variables in chat like in Q3, etc.
Replies: 19
Views: 15346

Re: Variables in chat like in Q3, etc.

It would be nice if etpro included a variables system in the chat like in Q3, ETF, etc. Tbh, in a match you would probably be better off talking to your teammates over comms for assistance rather than spamming the chatbox? Plus with the addition of Fireteam Locations, if no one has noticed you need...
by dA*Rogue
Thu Dec 30, 2004 6:53 pm
Forum: ET Pro
Topic: team spawntime indicator
Replies: 10
Views: 6626

I don't mind this suggestion. Three seconds left would probably be better though. Not really important, but not worth berating the author over either.
by dA*Rogue
Sat Dec 25, 2004 7:04 pm
Forum: ET Pro
Topic: bug / Requests
Replies: 18
Views: 9125

I've been talking to the guy who created 'Statwhore'. Hopefully something good coming soon-ish :>
by dA*Rogue
Fri Dec 24, 2004 4:34 pm
Forum: ET Pro
Topic: Scope bug?
Replies: 5
Views: 4047

I've had a scoped SMG. It's only happened maybe 3 times though, and I've been playing ET since test.
by dA*Rogue
Fri Dec 24, 2004 12:06 am
Forum: ET Pro
Topic: New PB Update for ET and Static Guid's Released!
Replies: 14
Views: 12106

This is very old, yeah. Could even be something in the forum about it already.
by dA*Rogue
Wed Dec 22, 2004 9:59 pm
Forum: ET Pro
Topic: Feature request: Revive side effect
Replies: 28
Views: 19523

lmao.
by dA*Rogue
Tue Dec 21, 2004 8:42 pm
Forum: ET Pro
Topic: bug / Requests
Replies: 18
Views: 9125

The biggest thing missing from stats (teamwhore, statwhore, etc - *in other words the client-side logfile) is revives. Someone can get an average k/d but have a great game, getting lots of revives - would be nice to see who the real medics are, and who plays soldier with extra HP + self-healing :) P...
by dA*Rogue
Tue Dec 21, 2004 8:40 pm
Forum: ET Pro
Topic: Feature request: Revive side effect
Replies: 28
Views: 19523

The offence is going to be harmed more by nerfing the revived health and making it easy to gib. On defence it's far easier to set up a nice cross-fire and wait for the allies, and then gib them. I also find that on offence I more often get picked up (or revive teammates) to get a push happening...on...
by dA*Rogue
Tue Dec 21, 2004 10:17 am
Forum: ET Pro
Topic: [Request]Fireteam fixed width
Replies: 14
Views: 8812

I doubt everyone has the time, knowledge, inspiration, or energy to write their own location names. I don't see why you'd be AGAINST scaling of text etc just because people COULD write their own names. Like everything, scaling the text would be optional - why get your knickers in a twist trying to l...