hi,
another problem - all my etpro mapscripts seem to wrok except railgun.
battery i can blow the back door and fuledump allies can spawn at cp when its built
but railgun the second axis spawn does not work? tbh i never new there was one untill someone complained
why is it not working?
thanks
g
Railgun ETPro MapSCript
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- Ragnar_40k
- Posts: 394
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Afaik the default railgun map script from ETPro doesn't add additional spawn points.
Or maybe its a script error? Check the log for messages.
You could also try my Railgun script: http://mitglied.lycos.de/clanxrated/dl.htm (Railgun Tower Spawn script v0.92)
Or maybe its a script error? Check the log for messages.
You could also try my Railgun script: http://mitglied.lycos.de/clanxrated/dl.htm (Railgun Tower Spawn script v0.92)
The Emperor watch over you.
- mortis
- Posts: 360
- Joined: Tue Jul 06, 2004 11:57 pm
- Location: at the center of the e-universe
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For some reason, the railgun script gets corrupted when unzipped by certain unzipping tools. I posted something along this line a while ago. Open your railgun script and see if it is blank inside (instead of many lines of text of the game manager, which is what would normally be there). When the corruption occurs, the file is simply empty inside, or has scrambled characters.
If it's working at all, then probably this is not the case, but I would reinstall a known good copy just to be safe.
--Mortis
If it's working at all, then probably this is not the case, but I would reinstall a known good copy just to be safe.
--Mortis
Yeh... I seem to remember SiliconSlick created a railgun script...Ragnar_40k wrote:Afaik the default railgun map script from ETPro doesn't add additional spawn points.
Or maybe its a script error? Check the log for messages.
You could also try my Railgun script: http://mitglied.lycos.de/clanxrated/dl.htm (Railgun Tower Spawn script v0.92)
(EDIT): Just checked... here is the post with his script in:
http://bani.anime.net/banimod/forums/vi ... c&start=15