ET Pro 3.2.1 beta test
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ET Pro 3.2.1 beta test
ET Pro 3.2.1 beta test release
Get it here
bugfixes
fire missions would appear in freecam
b_demo_nametags and b_demo_dynamitecounter now override shoutcast demorecordings
listcs, setcs no longer truncated
listcs can now take a parameter
readyup status was sent incorrectly sometimes
server crashes hopefully fixed
drowning cheat during pause is now fixed (fix by deus)
"stop refresh" button now available in server browser
ammoracks would continue to dispense during pause
spawntimer would continue counting during pause
private messages werent rate limited
pak0 added to etpro server sanity checking
/ref busted when spam protection triggered
sniper zoom hax fixed
dynamite and limbo'd corpses no longer block bullets
new custom semiadmin commands support - support for vstr and cfg's
Get it here
bugfixes
fire missions would appear in freecam
b_demo_nametags and b_demo_dynamitecounter now override shoutcast demorecordings
listcs, setcs no longer truncated
listcs can now take a parameter
readyup status was sent incorrectly sometimes
server crashes hopefully fixed
drowning cheat during pause is now fixed (fix by deus)
"stop refresh" button now available in server browser
ammoracks would continue to dispense during pause
spawntimer would continue counting during pause
private messages werent rate limited
pak0 added to etpro server sanity checking
/ref busted when spam protection triggered
sniper zoom hax fixed
dynamite and limbo'd corpses no longer block bullets
new custom semiadmin commands support - support for vstr and cfg's
Last edited by bani on Sat Jul 30, 2005 1:25 am, edited 1 time in total.
Re: ET Pro 3.2.1 beta test
\o/bani wrote:new custom semiadmin commands support - support for vstr and cfg's
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yep nice
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I think I found a bug. Our server is set up in such a way that the warmup doesn't start until enough people join and press ready. The mission timer in limbo counts down before the match even starts (warmup/pre-warmup). It properly resets when the match starts, but I don't think it should do anything if it's still in warmup/pre-warmup.
Nice nice I will give it a try later on.
Is there a possibility that b_sv_fear is going to be included someday?
Is there a possibility that b_sv_fear is going to be included someday?
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
that has been there all the timetodd` wrote:I think I found a bug. Our server is set up in such a way that the warmup doesn't start until enough people join and press ready. The mission timer in limbo counts down before the match even starts (warmup/pre-warmup). It properly resets when the match starts, but I don't think it should do anything if it's still in warmup/pre-warmup.
don't know if it keeps the values or resets
I would also like to see this featuredeej wrote:Is there a possibility that b_sv_fear is going to be included someday?
You clearly did not understand what I wrote . I'm not even going to waste my time trying to explain what I mean, re-read my original post and try to make sense of the words I typed there.Silver| wrote:why? /kill is vital to not miss spawn in competition play..this is a comp mod
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem