Nope. It's just ugly.Tron wrote: I have two loosely related questions to the devs:
1) Is the reason why the fps dependency of recoil hasn't been fixed yet because it can't be done without modifying the game engine?
ditto.2) Same question for the turning spread issue discovered by madscientist.
Barring extremely serious security related bugs, another client engine release seems very unlikely.3) Is there any chance of implementing cl_maxpackets 125? If engine modifications are necessary anyway, maybe this could be done at the same time.