It seems that my server always restart the map.
Etmain worked fine.
I am starting the server with:
"./etded +set fs_homepath /home/basti/enemy-territory +set fs_game etpro +set sv_punkbuster 1 +set net_ip 213.202.216.45 +set d
edicated 2 +exec test.cfg"
I only unzipped the etpro zip, downloaded the qagame.mp.i386.so (md5sum checked).
I had trouble unzipping the battery script on one of my unzipping utilities "ExtractNow". Battery.script was just a blank file inside. The other scripts expanded correctly. When I used "ZipFree", all the scripts (including battery) expanded correctly. I don't know if this has anything to do with people having crashes on battery, but I would recommend that they replace their battery script to verify my result.
Anyone else have this issue?
Our server hasn't had this issue, it is just something I discovered while looking to see if my supply depot fixed scripts (with spawn point and magic hovering gold fixes) had been included, /hint! /hint!
server runs very fine with new qagame.
if u want u can visit us on 62.75.222.105:27962. i have b_wolfrof set to 1
so u can test the gameplay changes. ( imo this changes the whole game )
and many thanks to etpro team for providing us with this new release.