shaders for movies

Discussions about ET modding (sdk code, player/weapon modeling)

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Clownr
Posts: 2
Joined: Sat Sep 25, 2004 12:26 pm

shaders for movies

Post by Clownr »

hi,

i'm trying to use some easy chromakeying in the et environment
'
making the complete surroundings green without the models, would be the easiest way to do it.

i've already been to splashforums and read one old topic about it, and created a new one.

basically i used a .pk3 file which includes:

- a 2x2 px green .tga file
- a .shader file that retexturized at least the sky and most of the terrain in wurzburg radar

they've been put in the correct paths to their original files, but most textures simply wont retexturize, only the road
Image
(note it isnt green, but its an example goddamnit!)

this is the shader

if anyone knows any solutions or other ways, please feel free to reply ! :)

thanks in advance

C.
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