ETTV B9 errors on FreeBSD
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- Posts: 19
- Joined: Sat Jan 07, 2006 7:35 am
i guess i can live with the artificially high pings, although i wonder if some of our opponants may complain
what would you advise (you knowing much more than I) - Keep B8 and live with it, or downgrade to B7. Where there any major performance gains from B7-B8 that would mean its unadvisable to downgrade?
I've looked through the B7/B8 release threads and other than the flood B7 looks ok.
Thanks
what would you advise (you knowing much more than I) - Keep B8 and live with it, or downgrade to B7. Where there any major performance gains from B7-B8 that would mean its unadvisable to downgrade?
I've looked through the B7/B8 release threads and other than the flood B7 looks ok.
Thanks
Either use b4 or b9 for the master server. b4 still has the original netcode AFAIK so it's like etded & b9 is the most improved but sometimes people still complain about lag, yet fail to submit demos to bani.
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
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- Posts: 19
- Joined: Sat Jan 07, 2006 7:35 am
Correct for 1, but:goatherder wrote:Let me just check i'm getting this right before i act on it though: You recommend:
1) ettv.x86 (B4/9) for the master server
2) ettv.x86 (B8/9) for the slave
2) ettv.x86 (B7/9) for the slave
b8 is simply too bugged, stay away from it.
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
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- Posts: 19
- Joined: Sat Jan 07, 2006 7:35 am
ok
Both running as suggested! We've got a bit of an issue with lag on the master server, but i'll play around a bit before accusing ettv.x86 of being the culprit! (And provide demo's if i reckon it is).
Hopefully this will all work just fine, and I can add this server to the gamesTV list for matches
Both running as suggested! We've got a bit of an issue with lag on the master server, but i'll play around a bit before accusing ettv.x86 of being the culprit! (And provide demo's if i reckon it is).
Hopefully this will all work just fine, and I can add this server to the gamesTV list for matches
- =FF=im2good4u
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why dont they make a b10 that works fine on both slave / master ..
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
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- Posts: 19
- Joined: Sat Jan 07, 2006 7:35 am
- lack of demo's from community?=FF=im2good4u wrote:why dont they make a b10 that works fine on both slave / master ..
- lost interest of developpers?
...
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
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- Posts: 19
- Joined: Sat Jan 07, 2006 7:35 am
heh another problem
Now the ETTV server lags out / crashes after every round start or map change
master = b4
slave = b7
edit: sorry wrote that while quite tired last night. Moving from B8/B8 to B4/B7 seems to have introduced this new bug - ie the ETTV server lags out on every map start or map load. It sits there loading and loading the master map again and again until you ssh kill the server and start again. Then it'll join the master and sit there quite happily until the dreaded map change again.
I think this is a recognised bug but is there a fix or will i have to change to another release?
Thanks
edit2: A search of the forums revealed one fix (the one and only fix tbh) and that was "too many pk3's". I've tried deleting a bunch but the bug's still here
Any other advice? Thanks
Now the ETTV server lags out / crashes after every round start or map change
master = b4
slave = b7
edit: sorry wrote that while quite tired last night. Moving from B8/B8 to B4/B7 seems to have introduced this new bug - ie the ETTV server lags out on every map start or map load. It sits there loading and loading the master map again and again until you ssh kill the server and start again. Then it'll join the master and sit there quite happily until the dreaded map change again.
I think this is a recognised bug but is there a fix or will i have to change to another release?
Thanks
edit2: A search of the forums revealed one fix (the one and only fix tbh) and that was "too many pk3's". I've tried deleting a bunch but the bug's still here
Any other advice? Thanks