no no no... thats not what I'm talking about. I know the difference. It is a cvar command built into the quake3 engine. It is in all q3 engine games. I'll try to find it. When and if I do, I will post it here.duke'ku wrote:No, that's for the distance in quakeunits people can set spawnpoints from an objective. 0 means they would be able to drop spawnpoints on the docs in the war room on beach. Default is 1000...
1.1.64 beta release
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so whats the distance between 1 and 2 in quakeunits?
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Hmm.. That would be a simple way of doing it I guess. Here's another question. How do you make a certain area off limits to CO spawn points? I know that Bani has made a cvar for it but how do you implement it?
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You'll have to check back through the news threads, but it has to do with the distance from objectives. For certain locations its "g_spawnpointnotok" and "g_spawnpointok". Just look at the first page of this very thread. Gee.
Got any old idtech3 tutorials you made or saved? Send them my way.
Re: 1.1.64 beta release
[quote="bani"]Spawnpoint limiting
g_spawnpointok (default "") comma-separated list of map locations which are explicitly ok to deploy spawnpoints
g_spawnpointnotok (default "") comma-separated list of map locations which are explicitly off-limits to deploy spawnpoints
Right.. I got all that but what do you type specifically to say what area's are off limits to laying spawn points (e.g. parents bedroom)? I've played on a kungfugrip map where you can set spawn points on one side of a box in the hallway but not the other.
g_spawnpointok (default "") comma-separated list of map locations which are explicitly ok to deploy spawnpoints
g_spawnpointnotok (default "") comma-separated list of map locations which are explicitly off-limits to deploy spawnpoints
Right.. I got all that but what do you type specifically to say what area's are off limits to laying spawn points (e.g. parents bedroom)? I've played on a kungfugrip map where you can set spawn points on one side of a box in the hallway but not the other.
Success is only gained through failure.
Come check out the new bani league at:
http://www.bani-league.com
Come check out the new bani league at:
http://www.bani-league.com
thanks.
Success is only gained through failure.
Come check out the new bani league at:
http://www.bani-league.com
Come check out the new bani league at:
http://www.bani-league.com