He created a account and he is having account issues so I'm just helping him outHey thanks for doing this. Basically I just want a way to disable /players. I know its not a feature of the current version of etpro, but I saw on these forums someone mention reyalP making an LUA script that allows one to disable /players.
I guess just ask everyone or reyalP if there is a way to do this, and if so, is there a way that perhaps someone could send the LUA module to my email at ckohl9760@gmail.com or just post it to the boards so I can download it.
ReyalP!! Help
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ReyalP!! Help
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- save this code as playerscmd.lua to ur etpro folder
- add set lua_modules "playerscmd.lua" to ur server configuration
- restart ur server
if u want to display an other text feel free to edit the 3rd line
have phun
- add set lua_modules "playerscmd.lua" to ur server configuration
- restart ur server
Code: Select all
function et_ClientCommand(clientnum, command)
if string.lower(command) == "players" then
et.trap_SendServerCommand(clientnum, "print \"^oplayers^7: ^7sorry ^7this ^7command ^7is ^7currently ^7not ^7available\n\"")
return 1
end
end
have phun
Last edited by Phenomenon on Mon Aug 07, 2006 3:09 am, edited 3 times in total.
To use a private cheat with disabled cheat kicking?
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
Or viewed another way, it would disable whine about netsettings that don't actually matter.mortis wrote:disabling that command would prevent other players from snooping timenudge and rate as well. I see no good reason to ever disable /players
The reason I made it was to do blind testing of the effect of the settings. I wouldn't run it on a pub without making the lua version show player numbers etc (which is pretty easy to do if you want).
send lawyers, guns and money
Make one that is by all appearances identical to default OSP behavior, but put winking smileys in place of the net settings.ReyalP wrote:Or viewed another way, it would disable whine about netsettings that don't actually matter.mortis wrote:disabling that command would prevent other players from snooping timenudge and rate as well. I see no good reason to ever disable /players
The reason I made it was to do blind testing of the effect of the settings. I wouldn't run it on a pub without making the lua version show player numbers etc (which is pretty easy to do if you want).
- mortis
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I think you'll get more complaints if /players is removed than if it is enabled. That's my prediction.
We need a new cvar:
forcecvar b_placebo 1
If b_placebo is enabled, all the numbers in /players should be replaced with "better than yours!"
maxpackets: better than yours!
-or- a single console response: "All players have a superior configuration to yours. And, no I won't tell you how they're doing it."
We need a new cvar:
forcecvar b_placebo 1
If b_placebo is enabled, all the numbers in /players should be replaced with "better than yours!"
maxpackets: better than yours!
-or- a single console response: "All players have a superior configuration to yours. And, no I won't tell you how they're doing it."
- Ragnar_40k
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http://wolfwiki.anime.net/index.php/B_placebomortis wrote:We need a new cvar:
forcecvar b_placebo 1
The Emperor watch over you.