vote on k43/garand balance

Discussion for Bani's Tournament Mod

Moderators: Forum moderators, developers

How should k43/garand be balanced?

Both 8 rounds/clip, both reload mid-clip
18
32%
Both 10 rounds/clip, both reload mid-clip
26
46%
Both 8 rounds/clip, both no reload mid-clip
6
11%
Both 10 rounds/clip, both no reload mid-clip
7
12%
 
Total votes: 57

User avatar
gotenks
Posts: 3465
Joined: Fri Nov 15, 2002 4:12 pm
Location: out of my mind
Contact:

Post by gotenks »

bani wrote:
TEAMMATE-8163 wrote:or just make all of these server settings and let the admin decide.
having every server with different settings is bad for competition. maybe for BayonET but not ETPro...
but it also gives an advantage to vanilla ET players that don't have this option... they learn to use their ammo wiser where as etpro clans don't have to
My Website
Image
After a night of binge drinking:
=FF=im2good4u wrote:WTF wanst i on top ?
User avatar
bani
Site Admin
Posts: 2780
Joined: Sun Jul 21, 2002 3:58 am
Contact:

Post by bani »

Dyne wrote:Maybe make 'em both that you can reload when you want but lose the the half full clip. I think is pretty t fair and kind of realistic.
best suggestion so far 8)
GRAVEYARD
Posts: 81
Joined: Sun Oct 06, 2002 11:51 am
Location: Madison,WI

Post by GRAVEYARD »

bani wrote:
Dyne wrote:Maybe make 'em both that you can reload when you want but lose the the half full clip. I think is pretty t fair and kind of realistic.
That does sound like it would be fair and realistic. But like Kenny said. They where never balanced in WWII.
User avatar
bani
Site Admin
Posts: 2780
Joined: Sun Jul 21, 2002 3:58 am
Contact:

Post by bani »

GRAVEYARD wrote:
bani wrote:
Dyne wrote:Maybe make 'em both that you can reload when you want but lose the the half full clip. I think is pretty t fair and kind of realistic.
That does sound like it would be fair and realistic. But like Kenny said. They where never balanced in WWII.
neither were the mp40 and thompson, but ET balanced them for gameplay reasons.

to be consistent, the k43/garand should be balanced as well -- even if it isnt historically realistic.
GRAVEYARD
Posts: 81
Joined: Sun Oct 06, 2002 11:51 am
Location: Madison,WI

Post by GRAVEYARD »

heh....I forgot about the balanced mp40,thompson. sorry. nm carry on. :)
eagle_be_
Posts: 13
Joined: Mon Sep 15, 2003 7:18 pm

Post by eagle_be_ »

euhm, just wondering is this stil gonna happen ?

:?:
DG
Posts: 513
Joined: Thu Jul 24, 2003 4:16 am

Post by DG »

either both 10 + no reload, or both 8 + both reload, imo. maybe make the first unscoped shot accurate tho? take several secs of not firing for the accuracy to come back.

regarding allowing reload but lose clip, i think most people at first would assume this a bug, plus a lot of us simply have a habit of tapping R without thinking when in safe areas. losing half a clip would be... irritating, to be diplomatic ;) it wouldnt even be realistic, since a soldier could still keep the half full clip.
User avatar
ReyalP
Posts: 1663
Joined: Fri Jul 25, 2003 11:44 am

Post by ReyalP »

DG wrote:either both 10 + no reload, or both 8 + both reload, imo. maybe make the first unscoped shot accurate tho? take several secs of not firing for the accuracy to come back.

regarding allowing reload but lose clip, i think most people at first would assume this a bug, plus a lot of us simply have a habit of tapping R without thinking when in safe areas. losing half a clip would be... irritating, to be diplomatic ;) it wouldnt even be realistic, since a soldier could still keep the half full clip.
Besides, that neglects the possible round in the chamber, and the fact that you could keep the partially loaded clip, and stuff bullets into it later :roll:

ET is not a realism game. If you want 'realism' go somewhere else.
send lawyers, guns and money
DG
Posts: 513
Joined: Thu Jul 24, 2003 4:16 am

Post by DG »

n1, pick on the one point least emphasised. i dont give a shit about realism, i mentioned it at the end as a further point because other people evidently do.
Etnies`
Posts: 107
Joined: Fri Sep 19, 2003 2:54 pm
Location: Dublin

Post by Etnies` »

Well what about just leaving them be...? an advantage of been on the axis team. like it is now.
Spark2
Posts: 182
Joined: Wed Sep 10, 2003 12:31 pm

Post by Spark2 »

The day this is done, will be the day I will advocate to ban ET Pro from our server forever.
I do not want ET Pro to change the gameplay. Balancing those two guns is NOT necessary, because both teams get to play on each side once. The argument, that just because SD decided to balance the SMG means that you also have to balance the rifles, makes no sense to me at all.
User avatar
bani
Site Admin
Posts: 2780
Joined: Sun Jul 21, 2002 3:58 am
Contact:

Post by bani »

SD also planned to balance the rifles, it was just overlooked in the patch. so it's a bug.

so if SD officially balanced the rifles in the next patch you would stop playing ET?
Spark2
Posts: 182
Joined: Wed Sep 10, 2003 12:31 pm

Post by Spark2 »

They "overlooked" this? o_O
Not sure what to think of this. If this is indeed the case and the SD developers would encourage this change, then I couldn't say anything. However, it would still suck a bit to have different gameplay in "pure" ET as in ET Pro.
A change in an official patch would be no problem.
If it really _has_ to happen and both SD and the gamers agree with it, then I hope that the change will at least make both guns similar to one of the current guns, not both completely different ("Both 10 rounds/clip, both reload mid-clip" sounds somewhat reasonable).
Hopefully SD will fix it upsteam then, if they ever do another patch.
User avatar
bani
Site Admin
Posts: 2780
Joined: Sun Jul 21, 2002 3:58 am
Contact:

Post by bani »

Spark2 wrote:However, it would still suck a bit to have different gameplay in "pure" ET as in ET Pro.
well you can still cheat in "pure" ET... so ET Pro sucks because you can't? it is different gameplay after all...

we changed ("fixed") the hitboxes. again, this is different gameplay...
User avatar
Slacker
Posts: 5
Joined: Sun Sep 21, 2003 7:46 am

Balance

Post by Slacker »

Hey why don't you make the uniforms the same color so no matter what the background or lighting, there will be no advantage (sorry for the sarcasm, but this is getting old) We should play the game as it was intended weapons spawn times etc. Things that need to be fixed are map exploits, mines dissapearing during plant etc. War is not fair weapons are not exactly even. What makes a win is teamwork, stratagy and skill level (not refering to xp skill levels).

Every other day in TWL there is a new mod, config, rule, timelimit. Me as a server admin am personally sick of having to check the site everyday and try to interpet the news and then apply it to the server.

LETS JUST PLAY THE GAME!!
Post Reply