I have tried to record my in-game audio with Audacity, but in some strange way, I can only get it out in mono. Shall maybe try to update my drivers.
But I've heard that it is a cvar for soundrecording in the latests versions of ETPro. Does anyone know of it?
What is the cvar for recording sound from a demo?
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cl_wavefilerecord ETMain Client Toggle recording a .wav audio file upon loading a demo. Suggest setting to 0 in autoexec.cfg [1.03]
wav_record ETMain Client Command to record .wav audio file (see wav_stoprecord, cl_wavefilerecord) [1.03]
wav_stoprecord ETMain Client Command to stop recording a .wav audio file [1.03]
wav_record ETMain Client Command to record .wav audio file (see wav_stoprecord, cl_wavefilerecord) [1.03]
wav_stoprecord ETMain Client Command to stop recording a .wav audio file [1.03]
Thanks mate!DG wrote:cl_wavefilerecord ETMain Client Toggle recording a .wav audio file upon loading a demo. Suggest setting to 0 in autoexec.cfg [1.03]
wav_record ETMain Client Command to record .wav audio file (see wav_stoprecord, cl_wavefilerecord) [1.03]
wav_stoprecord ETMain Client Command to stop recording a .wav audio file [1.03]
Does the wavefile go into a folder of it's own? Just like the demos and .tgas?
Especially since it doesn't actually seem to work. Last time I tested, it just makes a 0 byte wave file. wav_record does seem to work.DG wrote:cl_wavefilerecord ETMain Client Toggle recording a .wav audio file upon loading a demo. Suggest setting to 0 in autoexec.cfg [1.03]
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- EagleReloaded
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