Discussion for Bani's Tournament Mod
Moderators: Forum moderators , developers
Hypnotoad
Posts: 30 Joined: Tue Apr 20, 2004 1:00 pm
Post
by Hypnotoad » Tue Nov 21, 2006 5:39 pm
I would like to move it to the left side of the screen instead of the right.
Is this doable, and if so how?
Fusen
Posts: 264 Joined: Wed Feb 11, 2004 8:00 pm
Contact:
Post
by Fusen » Tue Nov 21, 2006 8:13 pm
go to /etpro
in /ui/ edit menu.hud
edit
Code: Select all
// ROUND TIMER
menuDef {
name "Roundtimer"
visible MENU_TRUE
rect 610 200 10 10
itemDef {
name "timer"
visible 1
rect 0 0 0 0
align ITEM_ALIGN_CENTER
// valign ITEM_VALIGN_CENTER
ownerdraw ETPRO_ROUND_TIMER
// ownerdrawflag ETPRO_SHOW_NO_SPEC_OR_FREECAM
}
}
OH WAIT, I FORGOT FRETN WAS TOO LAZY TO FINISH THE CUSTOM HUD
<3333 fretn \o/[/b]
________
Chrysler 300 specifications
Last edited by
Fusen on Fri Feb 04, 2011 12:01 pm, edited 1 time in total.
ReyalP
Posts: 1663 Joined: Fri Jul 25, 2003 11:44 am
Post
by ReyalP » Tue Nov 21, 2006 8:34 pm
b_althud 1 or 2 and b_althudflags 1 put it on the lower left. There isn't a setting to just move it to the other side.
send lawyers, guns and money
Hypnotoad
Posts: 30 Joined: Tue Apr 20, 2004 1:00 pm
Post
by Hypnotoad » Wed Nov 22, 2006 4:11 am
I tried using althudflags before asking. It moved the round timer to the compass indeed, but the reinforcement timer disappears when I do this.
fretn
Posts: 341 Joined: Sun Jul 27, 2003 4:35 am
Location: Belgium!
Post
by fretn » Thu Nov 23, 2006 1:50 pm
fusan !!
ReyalP
Posts: 1663 Joined: Fri Jul 25, 2003 11:44 am
Post
by ReyalP » Thu Nov 23, 2006 2:35 pm
Hypnotoad wrote: I tried using althudflags before asking. It moved the round timer to the compass indeed, but the reinforcement timer disappears when I do this.
It should move, not disappear.
send lawyers, guns and money
Hypnotoad
Posts: 30 Joined: Tue Apr 20, 2004 1:00 pm
Post
by Hypnotoad » Thu Nov 23, 2006 5:36 pm
I guess so, but it disappears.
I imagine it might get hidden by something else in the vicinity.
Hard to tell though. It's a clean cut if there indeed is one at all.
Last edited by
Hypnotoad on Fri Nov 24, 2006 5:50 am, edited 1 time in total.
ReyalP
Posts: 1663 Joined: Fri Jul 25, 2003 11:44 am
Post
by ReyalP » Fri Nov 24, 2006 1:57 am
Hypnotoad wrote: I guess so, but it disappears.
I imagine it might get hidder by something else in the vicinity.
Hard to tell though. It's a clean cut if there indeed is one at all.
what b_althud and b_althudflags ?
send lawyers, guns and money
Deus
Posts: 1053 Joined: Fri Mar 12, 2004 2:24 am
Location: Germany
Contact:
Post
by Deus » Fri Nov 24, 2006 4:59 am
ReyalP wrote: Hypnotoad wrote: I guess so, but it disappears.
I imagine it might get hidder by something else in the vicinity.
Hard to tell though. It's a clean cut if there indeed is one at all.
what b_althud and b_althudflags ?
and what r_mode (might be of interest too)
Hypnotoad
Posts: 30 Joined: Tue Apr 20, 2004 1:00 pm
Post
by Hypnotoad » Fri Nov 24, 2006 5:49 am
b_althud "1"
b_althudflags "2"
r_mode "-1"
r_customWidth "1680"
r_customHeight "1050"
'tis a 16:10 monitor and I haven't found another resolution that quite matches. Even if it's the same proportions.
Last edited by
Hypnotoad on Mon Nov 27, 2006 5:19 am, edited 1 time in total.
ReyalP
Posts: 1663 Joined: Fri Jul 25, 2003 11:44 am
Post
by ReyalP » Fri Nov 24, 2006 1:56 pm
Hypnotoad wrote: b_althud "1"
b_althudflags "2"
with those settings, both the round timer and re-inforcement timer will be on the middle right. If you set b_althudflags 1 (or 3), that will put the the re-inforcement timer on the lower right, and the round timer on the lower left.
b_althud 2 b_althudflags 1 puts both on the lower left
r_mode deosn't really matter, since all the hud stuff is done on a virtual 640x480 screen. Unless your screen isn't showing the full window that the game thinks it is.
send lawyers, guns and money
ouroboro
Posts: 662 Joined: Mon Jul 26, 2004 6:52 pm
Post
by ouroboro » Fri Nov 24, 2006 4:36 pm
Alt HUD 1 & HUD Flags 7 FTW. It's RTCWey goodness.
Please direct all gameplay-changing feature requests
here .
Hypnotoad
Posts: 30 Joined: Tue Apr 20, 2004 1:00 pm
Post
by Hypnotoad » Sun Nov 26, 2006 5:44 pm
yes it's when I switch from those regular settings to b_althudflags 1/3 that the timers are moved to bottom right.
That's when the re-inforcement timer disappears. Returns when I switch flags back to 2.
Using althud 2 makes the timer re-appear though.
ReyalP
Posts: 1663 Joined: Fri Jul 25, 2003 11:44 am
Post
by ReyalP » Sun Nov 26, 2006 6:53 pm
Hypnotoad wrote: yes it's when I switch from those regular settings to b_althudflags 1/3 that the timers are moved to bottom right.
That's when the re-inforcement timer disappears.
send lawyers, guns and money
Dersaidin
Posts: 197 Joined: Fri Aug 06, 2004 1:55 pm
Location: Australia
Post
by Dersaidin » Mon Nov 27, 2006 3:28 am
Hypnotoad wrote: b_althud "1"
b_althudflags "2"
r_mode "-1"
r_customWidth "1680"
r_customHeight "1050"
'tis a 16:10 monitor and I haven't found anothe resolution that quite matches. Even if it's the same proportions.
I'm guessing thats an LCD. LCDs are shit on anything but their native resolution.